public void VerifyDefaultState() { StateSymbol state = _globals.Resolve("default(*)") as StateSymbol; if (state == null) { _listener.Error( "line: 0:0" + " No default state defined" ); } }
public void Define(StateSymbol stateSym, IScope currentScope) { if (stateSym.Name != "default(*)" && _globals.Resolve("default(*)") == null) { _listener.Error( "line " + stateSym.Def.Line + ":" + stateSym.Def.CharPositionInLine + " State '" + stateSym.Name + "' cannot be defined yet. Default state must be defined first." ); } this.Define((Symbol)stateSym, currentScope); }
public void CheckStateChange(LSLAst chgNode, LSLAst destID) { string stateName = destID != null ? destID.Text + "(*)" : "default(*)"; StateSymbol state = _globals.Resolve(stateName) as StateSymbol; if (state == null) { _listener.Error( "line " + chgNode.Token.Line + ":" + chgNode.Token.CharPositionInLine + " Undefined state " + stateName ); } }