예제 #1
0
파일: Game1.cs 프로젝트: hochladen/Hacknet
        protected override void LoadContent()
        {
            if (!this.CanLoadContent)
            {
                return;
            }
            PortExploits.populate();
            this.sman.controllingPlayer = PlayerIndex.One;
            if (Settings.isConventionDemo)
            {
                this.setWindowPosition(new Vector2(200f, 200f));
            }
            this.LoadGraphicsContent();
            this.LoadRegenSafeContent();
            ContentManager content = this.Content;

            GuiData.font        = content.Load <SpriteFont>("Font23");
            GuiData.titlefont   = content.Load <SpriteFont>("Kremlin");
            GuiData.smallfont   = this.Content.Load <SpriteFont>("Font12");
            GuiData.UISmallfont = GuiData.smallfont;
            GuiData.tinyfont    = this.Content.Load <SpriteFont>("Font10");
            GuiData.UITinyfont  = this.Content.Load <SpriteFont>("Font10");
            GuiData.detailfont  = this.Content.Load <SpriteFont>("Font7");
            GuiData.spriteBatch = this.sman.SpriteBatch;
            GuiData.InitFontOptions(this.Content);
            GuiData.init(this.Window);
            DLC1SessionUpgrader.CheckForDLCFiles();
            VehicleInfo.init();
            WorldLocationLoader.init();
            ThemeManager.init(content);
            MissionGenerationParser.init();
            MissionGenerator.init(content);
            UsernameGenerator.init();
            MusicManager.init(content);
            SFX.init(content);
            OldSystemSaveFileManifest.Load();
            try
            {
                SaveFileManager.Init(true);
            }
            catch (UnauthorizedAccessException ex)
            {
                MainMenu.AccumErrors += " ---- WARNING ---\nHacknet cannot access the Save File Folder (Path Below) to read/write save files.\nNO PROGRESS WILL BE SAVED.\n";
                MainMenu.AccumErrors += "Check folder permissions, run Hacknet.exe as Administrator, and try again.\n";
                MainMenu.AccumErrors += "If Errors Persist, search for \"Hacknet Workaround\" for a steam forums thread with more options.\n";
                MainMenu.AccumErrors  = MainMenu.AccumErrors + ":: Error Details ::\n" + Utils.GenerateReportFromException((Exception)ex);
            }
            if (this.NeedsSettingsLocaleActivation)
            {
                if (!Settings.ForceEnglish)
                {
                    string forActiveLanguage = PlatformAPISettings.GetCodeForActiveLanguage(LocaleActivator.SupportedLanguages);
                    LocaleActivator.ActivateLocale(forActiveLanguage, this.Content);
                    Settings.ActiveLocale = forActiveLanguage;
                }
            }
            else if (SettingsLoader.didLoad && Settings.ActiveLocale != "en-us")
            {
                LocaleActivator.ActivateLocale(Settings.ActiveLocale, this.Content);
            }
            Helpfile.init();
            FileEntry.init(this.Content);
            this.HasLoadedContent = true;
            this.LoadInitialScreens();
            if (!WebRenderer.Enabled)
            {
                return;
            }
            XNAWebRenderer.XNAWR_Initialize("file:///nope.html", WebRenderer.textureUpdated, 512, 512);
            WebRenderer.setSize(512, 512);
        }