예제 #1
0
 public override void SetParentSubMachine(AbstractNode node)
 {
     _parentSubMachine = (HSMSubStateMachine)node;
 }
예제 #2
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 public virtual void SetParentSubMachine(AbstractNode node)
 {
     _parentSubMachine = (HSMSubStateMachine)node;
 }
예제 #3
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 public override void AddChildNode(AbstractNode node)
 {
     _iStateMachineTransition.AddNode(node);
 }
예제 #4
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 public virtual void AddChildNode(AbstractNode node)
 {
 }