public QuestLine ReadQuestLine(Stream inputStream) { using (var bReader = new BinaryReader(inputStream, Encoding.ASCII, leaveOpen: true)) { var reader = new BitStreamReader(bReader); QuestLine questLine = new QuestLine(); questLine.Version = reader.ReadInt32(8); if (questLine.Version != 22) { throw new NotSupportedException("Version must be 22."); } questLine.PassCode = reader.ReadString(7); questLine.Description = reader.ReadString(16); questLine.QuestSets = new QuestSet[reader.ReadInt32(5)]; for (int questSetIndex = 0; questSetIndex < questLine.QuestSets.Length; questSetIndex++) { QuestSet questSet = questLine.QuestSets[questSetIndex] = new QuestSet(); questSet.Id = questSetIndex; questSet.Name = reader.ReadString(5); questSet.Description = reader.ReadString(16); ReputationBar[] reputationBars = questSet.ReputationBars = new ReputationBar[reader.ReadInt32(8)]; for (int reputationBarIndex = 0; reputationBarIndex < reputationBars.Length; reputationBarIndex++) { reputationBars[reputationBarIndex] = new ReputationBar { Data = reader.ReadInt32(32) }; } } questLine.Reputations = new Reputation[reader.ReadInt32(8)]; for (int reputationIndex = 0; reputationIndex < questLine.Reputations.Length; reputationIndex++) { Reputation reputation = questLine.Reputations[reputationIndex] = new Reputation(); reputation.Id = reader.ReadInt32(8); reputation.Name = reader.ReadString(5); string neutralName = reader.ReadString(5); int markerCount = reader.ReadInt32(5); reputation.Markers = new ReputationMarker[markerCount + 1]; reputation.Markers[0] = new ReputationMarker { Name = neutralName, Value = 0 }; for (int markerIndex = 1; markerIndex < reputation.Markers.Length; markerIndex++) { ReputationMarker marker = reputation.Markers[markerIndex] = new ReputationMarker(); marker.Name = reader.ReadString(5); marker.Value = reader.ReadInt32(32); } } questLine.Quests = new Quest[reader.ReadInt32(10)]; for (int questIndex = 0; questIndex < questLine.Quests.Length; questIndex++) { // Don't skip this quest? if (!reader.ReadBoolean()) { continue; } Quest quest = questLine.Quests[questIndex] = new Quest(); quest.Id = questIndex; quest.Name = reader.ReadString(5); quest.Description = reader.ReadString(16); quest.XPos = reader.ReadInt32(9); quest.YPos = reader.ReadInt32(8); quest.IsBig = reader.ReadBoolean(); quest.QuestSetId = reader.ReadInt32(5); // Icon? if (reader.ReadBoolean()) { ItemStack icon = quest.Icon = new ItemStack(); icon.ItemId = reader.ReadString(16); icon.Damage = reader.ReadInt32(16); icon.NBT = reader.ReadNBT(); } // Has requirements? if (reader.ReadBoolean()) { quest.RequiredQuestIds = new int[reader.ReadInt32(10)]; for (int requirementIndex = 0; requirementIndex < quest.RequiredQuestIds.Length; requirementIndex++) { quest.RequiredQuestIds[requirementIndex] = reader.ReadInt32(10); } } // Has option links? if (reader.ReadBoolean()) { quest.OptionLinks = new int[reader.ReadInt32(10)]; for (int optionLinkIndex = 0; optionLinkIndex < quest.OptionLinks.Length; optionLinkIndex++) { quest.OptionLinks[optionLinkIndex] = reader.ReadInt32(10); } } quest.RepeatType = (RepeatType)reader.ReadInt32(2); if (quest.RepeatType == RepeatType.Cooldown || quest.RepeatType == RepeatType.Interval) { quest.RepeatIntervalHours = reader.ReadInt32(32); } quest.TriggerType = (TriggerType)reader.ReadInt32(2); if (quest.TriggerType == TriggerType.TaskCount) { quest.TriggerTaskCount = reader.ReadInt32(4); } // Modified Parent Requirement? if (reader.ReadBoolean()) { quest.ModifiedParentRequirementCount = reader.ReadInt32(10); } quest.Tasks = new QuestTask[reader.ReadInt32(4)]; for (int taskIndex = 0; taskIndex < quest.Tasks.Length; taskIndex++) { QuestTaskType taskType = (QuestTaskType)reader.ReadInt32(4); string taskName = reader.ReadString(5); string taskDescription = reader.ReadString(16); QuestTask task = null; switch (taskType) { case QuestTaskType.Consume: case QuestTaskType.Craft: case QuestTaskType.Detection: case QuestTaskType.QDS: { ItemQuestTask itemTask; task = itemTask = new ItemQuestTask(); itemTask.Requirements = new ItemRequirement[reader.ReadInt32(6)]; for (int itemIndex = 0; itemIndex < itemTask.Requirements.Length; itemIndex++) { ItemRequirement requirement = itemTask.Requirements[itemIndex] = new ItemRequirement(); requirement.ItemStack = new ItemStack(); // Item (as opposed to fluid)? if (reader.ReadBoolean()) { requirement.Type = ItemType.Item; requirement.ItemStack.ItemId = reader.ReadString(16); requirement.ItemStack.Damage = reader.ReadInt32(16); requirement.ItemStack.NBT = reader.ReadNBT(); requirement.Amount = reader.ReadInt32(32); requirement.PrecisionId = reader.ReadString(30); } else { requirement.Type = ItemType.Fluid; requirement.ItemStack.NBT = reader.ReadNBT(); } } break; } case QuestTaskType.Location: { LocationQuestTask locationTask; task = locationTask = new LocationQuestTask(); locationTask.Requirements = new LocationRequirement[reader.ReadInt32(3)]; for (int locationIndex = 0; locationIndex < locationTask.Requirements.Length; locationIndex++) { LocationRequirement requirement = locationTask.Requirements[locationIndex] = new LocationRequirement(); // Icon? if (reader.ReadBoolean()) { ItemStack icon = requirement.Icon = new ItemStack(); icon.ItemId = reader.ReadString(16); icon.Damage = reader.ReadInt32(16); icon.NBT = reader.ReadNBT(); } requirement.Name = reader.ReadString(5); requirement.XPos = reader.ReadInt32(32); requirement.YPos = reader.ReadInt32(32); requirement.ZPos = reader.ReadInt32(32); requirement.Radius = reader.ReadInt32(32); requirement.Visibility = (Visibility)reader.ReadInt32(2); requirement.DimensionId = reader.ReadInt32(32); } break; } case QuestTaskType.KillMobs: { MobQuestTask mobTask; task = mobTask = new MobQuestTask(); mobTask.Requirements = new MobRequirement[reader.ReadInt32(3)]; for (int mobIndex = 0; mobIndex < mobTask.Requirements.Length; mobIndex++) { MobRequirement requirement = mobTask.Requirements[mobIndex] = new MobRequirement(); // Icon? if (reader.ReadBoolean()) { ItemStack icon = requirement.Icon = new ItemStack(); icon.ItemId = reader.ReadString(16); icon.Damage = reader.ReadInt32(16); icon.NBT = reader.ReadNBT(); } requirement.MobName = reader.ReadString(5); requirement.MobID = reader.ReadString(10); requirement.Amount = reader.ReadInt32(16); requirement.IsExact = reader.ReadBoolean(); } break; } case QuestTaskType.Reputation: case QuestTaskType.KillReputation: { ReputationTargetQuestTask repTask; task = repTask = taskType == QuestTaskType.Reputation ? new ReputationTargetQuestTask() : new ReputationKillQuestTask(); repTask.Requirements = new ReputationTargetRequirement[reader.ReadInt32(3)]; for (int reputationIndex = 0; reputationIndex < repTask.Requirements.Length; reputationIndex++) { ReputationTargetRequirement requirement = repTask.Requirements[reputationIndex] = new ReputationTargetRequirement(); requirement.ReputationId = reader.ReadInt32(8); // Has lower bound? if (reader.ReadBoolean()) { requirement.LowerBound = reader.ReadInt32(5); } // Has upper bound? if (reader.ReadBoolean()) { requirement.UpperBound = reader.ReadInt32(5); } requirement.Inverted = reader.ReadBoolean(); } if (taskType == QuestTaskType.KillReputation) { ((ReputationKillQuestTask)repTask).KillCount = reader.ReadInt32(12); } break; } case QuestTaskType.Deaths: { DeathQuestTask deathTask; task = deathTask = new DeathQuestTask(); deathTask.DeathCount = reader.ReadInt32(12); break; } } task.TaskType = taskType; task.Name = taskName; task.Description = taskDescription; quest.Tasks[taskIndex] = task; } // Common Rewards? if (reader.ReadBoolean()) { quest.CommonRewards = new ItemStack[reader.ReadInt32(3)]; for (int commonRewardIndex = 0; commonRewardIndex < quest.CommonRewards.Length; commonRewardIndex++) { ItemStack commonReward = quest.CommonRewards[commonRewardIndex] = new ItemStack(); commonReward.ItemId = reader.ReadString(16); commonReward.Size = reader.ReadInt32(16); commonReward.Damage = reader.ReadInt32(16); commonReward.NBT = reader.ReadNBT(); } } // Pick-One Rewards? if (reader.ReadBoolean()) { quest.PickOneRewards = new ItemStack[reader.ReadInt32(3)]; for (int pickOneRewardIndex = 0; pickOneRewardIndex < quest.PickOneRewards.Length; pickOneRewardIndex++) { ItemStack pickOneReward = quest.PickOneRewards[pickOneRewardIndex] = new ItemStack(); pickOneReward.ItemId = reader.ReadString(16); pickOneReward.Size = reader.ReadInt32(16); pickOneReward.Damage = reader.ReadInt32(16); pickOneReward.NBT = reader.ReadNBT(); } } quest.ReputationRewards = new ReputationReward[reader.ReadInt32(3)]; for (int reputationRewardIndex = 0; reputationRewardIndex < quest.ReputationRewards.Length; reputationRewardIndex++) { ReputationReward reputationReward = quest.ReputationRewards[reputationRewardIndex] = new ReputationReward(); reputationReward.Id = reader.ReadInt32(8); reputationReward.Value = reader.ReadInt32(32); } } questLine.Tiers = new RewardBagTier[reader.ReadInt32(7)]; for (int tierIndex = 0; tierIndex < questLine.Tiers.Length; tierIndex++) { RewardBagTier tier = questLine.Tiers[tierIndex] = new RewardBagTier(); tier.Name = reader.ReadString(5); tier.Color = (Color)reader.ReadInt32(4); tier.BasicWeight = reader.ReadInt32(19); tier.GoodWeight = reader.ReadInt32(19); tier.GreaterWeight = reader.ReadInt32(19); tier.EpicWeight = reader.ReadInt32(19); tier.LegendaryWeight = reader.ReadInt32(19); } questLine.Bags = new RewardBag[reader.ReadInt32(10)]; for (int bagIndex = 0; bagIndex < questLine.Bags.Length; bagIndex++) { RewardBag bag = questLine.Bags[bagIndex] = new RewardBag(); bag.Id = reader.ReadInt32(10); bag.Name = reader.ReadString(5); bag.TierId = reader.ReadInt32(7); bag.Rewards = new ItemStack[reader.ReadInt32(6)]; for (int rewardIndex = 0; rewardIndex < bag.Rewards.Length; rewardIndex++) { ItemStack reward = bag.Rewards[rewardIndex] = new ItemStack(); reward.ItemId = reader.ReadString(16); reward.Size = reader.ReadInt32(16); reward.Damage = reader.ReadInt32(16); reward.NBT = reader.ReadNBT(); } // Use a limit? if (reader.ReadBoolean()) { bag.Limit = reader.ReadInt32(10); } } return(questLine); } }
public void WriteQuestLine(QuestLine questLine, Stream outputStream) { using (var bWriter = new BinaryWriter(outputStream, Encoding.ASCII, leaveOpen: true)) { var writer = new BitStreamWriter(bWriter); writer.WriteInt32(questLine.Version, 8); writer.WriteString(questLine.PassCode, 7); writer.WriteString(questLine.Description, 16); writer.WriteInt32(questLine.QuestSets.Length, 5); for (int questSetIndex = 0; questSetIndex < questLine.QuestSets.Length; questSetIndex++) { QuestSet questSet = questLine.QuestSets[questSetIndex]; writer.WriteString(questSet.Name, 5); writer.WriteString(questSet.Description, 16); writer.WriteInt32(questSet.ReputationBars.Length, 8); for (int reputationBarIndex = 0; reputationBarIndex < questSet.ReputationBars.Length; reputationBarIndex++) { ReputationBar reputationBar = questSet.ReputationBars[reputationBarIndex]; writer.WriteInt32(reputationBar.Data, 32); } } writer.WriteInt32(questLine.Reputations.Length, 8); for (int reputationIndex = 0; reputationIndex < questLine.Reputations.Length; reputationIndex++) { Reputation reputation = questLine.Reputations[reputationIndex]; writer.WriteInt32(reputation.Id, 8); writer.WriteString(reputation.Name, 5); writer.WriteString(reputation.Markers[0].Name, 5); writer.WriteInt32(reputation.Markers.Length - 1, 5); for (int markerIndex = 1; markerIndex < reputation.Markers.Length; markerIndex++) { ReputationMarker marker = reputation.Markers[markerIndex]; writer.WriteString(marker.Name, 5); writer.WriteInt32(marker.Value, 32); } } writer.WriteInt32(questLine.Quests.Length, 10); for (int questIndex = 0; questIndex < questLine.Quests.Length; questIndex++) { Quest quest = questLine.Quests[questIndex]; if (quest == null) { writer.WriteBoolean(false); continue; } writer.WriteBoolean(true); writer.WriteString(quest.Name, 5); writer.WriteString(quest.Description, 16); writer.WriteInt32(quest.XPos, 9); writer.WriteInt32(quest.YPos, 8); writer.WriteBoolean(quest.IsBig); writer.WriteInt32(quest.QuestSetId, 5); if (quest.Icon == null) { writer.WriteBoolean(false); } else { writer.WriteBoolean(true); ItemStack icon = quest.Icon; writer.WriteString(icon.ItemId, 16); writer.WriteInt32(icon.Damage, 16); writer.WriteNBT(icon.NBT); } if (quest.RequiredQuestIds == null) { writer.WriteBoolean(false); } else { writer.WriteBoolean(true); writer.WriteInt32(quest.RequiredQuestIds.Length, 10); for (int requirementIndex = 0; requirementIndex < quest.RequiredQuestIds.Length; requirementIndex++) { writer.WriteInt32(quest.RequiredQuestIds[requirementIndex], 10); } } if (quest.OptionLinks == null) { writer.WriteBoolean(false); } else { writer.WriteBoolean(true); writer.WriteInt32(quest.OptionLinks.Length, 10); for (int optionLinkIndex = 0; optionLinkIndex < quest.OptionLinks.Length; optionLinkIndex++) { writer.WriteInt32(quest.OptionLinks[optionLinkIndex], 10); } } writer.WriteInt32((int)quest.RepeatType, 2); if (quest.RepeatType == RepeatType.Cooldown || quest.RepeatType == RepeatType.Interval) { writer.WriteInt32(quest.RepeatIntervalHours, 32); } writer.WriteInt32((int)quest.TriggerType, 2); if (quest.TriggerType == TriggerType.TaskCount) { writer.WriteInt32(quest.TriggerTaskCount, 4); } if (quest.ModifiedParentRequirementCount.HasValue) { writer.WriteBoolean(true); writer.WriteInt32(quest.ModifiedParentRequirementCount.Value, 10); } else { writer.WriteBoolean(false); } writer.WriteInt32(quest.Tasks.Length, 4); for (int taskIndex = 0; taskIndex < quest.Tasks.Length; taskIndex++) { QuestTask task = quest.Tasks[taskIndex]; QuestTaskType taskType = task.TaskType; writer.WriteInt32((int)taskType, 4); writer.WriteString(task.Name, 5); writer.WriteString(task.Description, 16); switch (taskType) { case QuestTaskType.Consume: case QuestTaskType.Craft: case QuestTaskType.Detection: case QuestTaskType.QDS: { ItemQuestTask itemTask = (ItemQuestTask)task; writer.WriteInt32(itemTask.Requirements.Length, 6); for (int itemIndex = 0; itemIndex < itemTask.Requirements.Length; itemIndex++) { ItemRequirement requirement = itemTask.Requirements[itemIndex]; if (requirement.Type == ItemType.Item) { writer.WriteBoolean(true); writer.WriteString(requirement.ItemStack.ItemId, 16); writer.WriteInt32(requirement.ItemStack.Damage, 16); writer.WriteNBT(requirement.ItemStack.NBT); writer.WriteInt32(requirement.Amount, 32); writer.WriteString(requirement.PrecisionId, 30); } else { writer.WriteBoolean(false); writer.WriteNBT(requirement.ItemStack.NBT); } } break; } case QuestTaskType.Location: { LocationQuestTask locationTask = (LocationQuestTask)task; writer.WriteInt32(locationTask.Requirements.Length, 3); for (int locationIndex = 0; locationIndex < locationTask.Requirements.Length; locationIndex++) { LocationRequirement requirement = locationTask.Requirements[locationIndex]; if (requirement.Icon == null) { writer.WriteBoolean(false); } else { writer.WriteBoolean(true); ItemStack icon = requirement.Icon; writer.WriteString(icon.ItemId, 16); writer.WriteInt32(icon.Damage, 16); writer.WriteNBT(icon.NBT); } writer.WriteString(requirement.Name, 5); writer.WriteInt32(requirement.XPos, 32); writer.WriteInt32(requirement.YPos, 32); writer.WriteInt32(requirement.ZPos, 32); writer.WriteInt32(requirement.Radius, 32); writer.WriteInt32((int)requirement.Visibility, 2); writer.WriteInt32(requirement.DimensionId, 32); } break; } case QuestTaskType.KillMobs: { MobQuestTask mobTask = (MobQuestTask)task; writer.WriteInt32(mobTask.Requirements.Length, 3); for (int mobIndex = 0; mobIndex < mobTask.Requirements.Length; mobIndex++) { MobRequirement requirement = mobTask.Requirements[mobIndex]; if (requirement.Icon == null) { writer.WriteBoolean(false); } else { writer.WriteBoolean(true); ItemStack icon = requirement.Icon; writer.WriteString(icon.ItemId, 16); writer.WriteInt32(icon.Damage, 16); writer.WriteNBT(icon.NBT); } writer.WriteString(requirement.MobName, 5); writer.WriteString(requirement.MobID, 10); writer.WriteInt32(requirement.Amount, 16); writer.WriteBoolean(requirement.IsExact); } break; } case QuestTaskType.Reputation: case QuestTaskType.KillReputation: { ReputationTargetQuestTask repTask = (ReputationTargetQuestTask)task; writer.WriteInt32(repTask.Requirements.Length, 3); for (int reputationIndex = 0; reputationIndex < repTask.Requirements.Length; reputationIndex++) { ReputationTargetRequirement requirement = repTask.Requirements[reputationIndex]; writer.WriteInt32(requirement.ReputationId, 8); if (requirement.LowerBound.HasValue) { writer.WriteBoolean(true); writer.WriteInt32(requirement.LowerBound.Value, 5); } else { writer.WriteBoolean(false); } if (requirement.UpperBound.HasValue) { writer.WriteBoolean(true); writer.WriteInt32(requirement.UpperBound.Value, 5); } else { writer.WriteBoolean(false); } writer.WriteBoolean(requirement.Inverted); } if (taskType == QuestTaskType.KillReputation) { writer.WriteInt32(((ReputationKillQuestTask)repTask).KillCount, 12); } break; } case QuestTaskType.Deaths: { DeathQuestTask deathTask = (DeathQuestTask)task; writer.WriteInt32(deathTask.DeathCount, 12); break; } } } if (quest.CommonRewards == null) { writer.WriteBoolean(false); } else { writer.WriteBoolean(true); writer.WriteInt32(quest.CommonRewards.Length, 3); for (int commonRewardIndex = 0; commonRewardIndex < quest.CommonRewards.Length; commonRewardIndex++) { ItemStack commonReward = quest.CommonRewards[commonRewardIndex]; writer.WriteString(commonReward.ItemId, 16); writer.WriteInt32(commonReward.Size.Value, 16); writer.WriteInt32(commonReward.Damage, 16); writer.WriteNBT(commonReward.NBT); } } if (quest.PickOneRewards == null) { writer.WriteBoolean(false); } else { writer.WriteBoolean(true); writer.WriteInt32(quest.PickOneRewards.Length, 3); for (int pickOneRewardIndex = 0; pickOneRewardIndex < quest.PickOneRewards.Length; pickOneRewardIndex++) { ItemStack pickOneReward = quest.PickOneRewards[pickOneRewardIndex]; writer.WriteString(pickOneReward.ItemId, 16); writer.WriteInt32(pickOneReward.Size.Value, 16); writer.WriteInt32(pickOneReward.Damage, 16); writer.WriteNBT(pickOneReward.NBT); } } writer.WriteInt32(quest.ReputationRewards.Length, 3); for (int reputationRewardIndex = 0; reputationRewardIndex < quest.ReputationRewards.Length; reputationRewardIndex++) { ReputationReward reputationReward = quest.ReputationRewards[reputationRewardIndex]; writer.WriteInt32(reputationReward.Id, 8); writer.WriteInt32(reputationReward.Value, 32); } } writer.WriteInt32(questLine.Tiers.Length, 7); for (int tierIndex = 0; tierIndex < questLine.Tiers.Length; tierIndex++) { RewardBagTier tier = questLine.Tiers[tierIndex]; writer.WriteString(tier.Name, 5); writer.WriteInt32((int)tier.Color, 4); writer.WriteInt32(tier.BasicWeight, 19); writer.WriteInt32(tier.GoodWeight, 19); writer.WriteInt32(tier.GreaterWeight, 19); writer.WriteInt32(tier.EpicWeight, 19); writer.WriteInt32(tier.LegendaryWeight, 19); } writer.WriteInt32(questLine.Bags.Length, 10); for (int bagIndex = 0; bagIndex < questLine.Bags.Length; bagIndex++) { RewardBag bag = questLine.Bags[bagIndex]; writer.WriteInt32(bag.Id, 10); writer.WriteString(bag.Name, 5); writer.WriteInt32(bag.TierId, 7); writer.WriteInt32(bag.Rewards.Length, 6); for (int rewardIndex = 0; rewardIndex < bag.Rewards.Length; rewardIndex++) { ItemStack reward = bag.Rewards[rewardIndex]; writer.WriteString(reward.ItemId, 16); writer.WriteInt32(reward.Size.Value, 16); writer.WriteInt32(reward.Damage, 16); writer.WriteNBT(reward.NBT); } if (bag.Limit.HasValue) { writer.WriteBoolean(true); writer.WriteInt32(bag.Limit.Value, 10); } else { writer.WriteBoolean(false); } } writer.WriteFinalBits(); } }