/// <summary> /// A constructor for HelpScene object /// </summary> /// <param name="game">game</param> /// <param name="spriteBatch">spriteBatch</param> public HelpScene(Game game, SpriteBatch spriteBatch) : base(game) { this.spriteBatch = spriteBatch; helpTex = game.Content.Load <Texture2D>("Images/helpImage"); help = new GameSceneBackground(game, spriteBatch, helpTex); this.Components.Add(help); }
/// <summary> /// Constructor /// </summary> /// <param name="game">game</param> /// <param name="spriteBatch">spriteBatch</param> public CreditScene(Game game, SpriteBatch spriteBatch) : base(game) { this.spriteBatch = spriteBatch; creditTex = game.Content.Load <Texture2D>("Images/Credit"); credit = new GameSceneBackground(game, spriteBatch, creditTex); this.Components.Add(credit); }