public override void Write(PackFileSerializer s, BinaryWriterEx bw) { base.Write(s, bw); s.WriteMatrix4Array(bw, m_boneFromSkinMeshTransforms); s.WriteUInt16Array(bw, m_transformSubset); bw.WriteUInt32(m_outputBufferIndex); bw.WriteUInt32(m_transformSetIndex); m_objectSpaceDeformer.Write(s, bw); }
public override void Write(PackFileSerializer s, BinaryWriterEx bw) { base.Write(s, bw); bw.WriteUInt32(m_inputBufferIdx); bw.WriteUInt32(m_outputBufferIdx); bw.WriteUInt32((uint)m_scaleNormalBehaviour); bw.WriteUInt32(0); s.WriteUInt16Array(bw, m_inputTrianglesSubset); s.WriteMatrix4Array(bw, m_triangleFromMeshTransforms); m_objectSpaceDeformer.Write(s, bw); }