/// <summary> /// Shows a message and opens the dialog for the user to choose two new channels. /// </summary> /// <returns>An array containing the two selected channels</returns> public static int[] GetTwoChannel() { MessageBox.Show(Settings.TwoChannels, "Saving Channels", MessageBoxButtons.OK, MessageBoxIcon.Information); ChooseChannel cc = new ChooseChannel(); cc.ShowDialog(); return(new int[] { cc.HighChannel, cc.LowChannel }); }
/// <summary> /// Shows a message and opens the dialog for the user to choose a new channel. /// </summary> /// <returns>The selected channel with the high priority</returns> public static int GetOneChannel() { MessageBox.Show(Settings.OneChannel, "Saving Channels", MessageBoxButtons.OK, MessageBoxIcon.Information); ChooseChannel cc = new ChooseChannel(); cc.ShowDialog(); return(cc.HighChannel); }
/// <summary> /// Opens the dialog to select 3 channels. /// </summary> /// <returns>An array containing the three selected channels</returns> public static int[] GetThreeChannels() { if (Mode == ASMMode.Standard) { return new int[] { 3, 4, 5 } } ; ChooseChannel cc = new ChooseChannel(); cc.ShowDialog(); return(new int[] { cc.HighChannel, cc.LowChannel, cc.LeastChannel }); }