public bool MouseUpFloatItem(MouseEventArgs e) { bool vResult = false; if (FMouseDownIndex >= 0) { if (this.ReadOnly) { return(true); } Undo_New(); UndoAction_FloatItemMirror(FMouseDownIndex); HCCustomFloatItem vFloatItem = FFloatItems[FMouseDownIndex]; MouseEventArgs vMouseArgs = new MouseEventArgs(e.Button, e.Clicks, e.X - vFloatItem.Left, e.Y - vFloatItem.Top, e.Delta); vResult = vFloatItem.MouseUp(vMouseArgs); if (vResult) { Style.UpdateInfoRePaint(); } } return(vResult); }
public bool MouseUpFloatItem(MouseEventArgs e) { bool vResult = false; if (FMouseDownIndex >= 0) { HCCustomFloatItem vFloatItem = FFloatItems[FMouseDownIndex]; MouseEventArgs vMouseArgs = new MouseEventArgs(e.Button, e.Clicks, e.X - vFloatItem.Left, e.Y - vFloatItem.Top, e.Delta); vResult = vFloatItem.MouseUp(vMouseArgs); } return(vResult); }