/// <summary> /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. /// </summary> public void Dispose() { m_Renderer.FreeFont(this); #if DEBUG GC.SuppressFinalize(this); #endif }
/// <summary> /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. /// </summary> public void Dispose() { m_Renderer.FreeFont(this); GC.SuppressFinalize(this); }