/// <summary> /// Moves the control to the left of its parent. /// </summary> /// <param name="control"></param> public static void AlignLeft(GUIControl control) { GUIControl parent = control.ParentControl; if (null == parent) return; control.SetPosition(parent.Padding.Left, control.Y); }
/// <summary> /// Centers the control vertically inside its parent. /// </summary> /// <param name="control"></param> public static void CenterVertically(GUIControl control) { GUIControl parent = control.ParentControl; if (null == parent) return; control.SetPosition(control.X, (parent.Height - control.Height) / 2); }
/// <summary> /// Initializes a new instance of the <see cref="ScrollControl"/> class. /// </summary> /// <param name="parent">Parent control.</param> public ScrollControl(ZGE.Components.ZComponent parent) : base(parent) { MouseInputEnabled = true; m_VerticalScrollBar = new VerticalScrollBar(this); m_VerticalScrollBar.Dock = Pos.Right; m_VerticalScrollBar.BarMoved += VBarMoved; m_CanScrollV = true; m_VerticalScrollBar.NudgeAmount = 30; m_HorizontalScrollBar = new HorizontalScrollBar(this); m_HorizontalScrollBar.Dock = Pos.Bottom; m_HorizontalScrollBar.BarMoved += HBarMoved; m_CanScrollH = true; m_HorizontalScrollBar.NudgeAmount = 30; m_InnerPanel = new GUIControl(this); m_InnerPanel.SetPosition(0, 0); m_InnerPanel.Margin = Margin.Five; m_InnerPanel.SendToBack(); m_InnerPanel.MouseInputEnabled = false; m_AutoHideBars = false; }
/// <summary> /// Moves the control to the right of its parent. /// </summary> /// <param name="control"></param> public static void AlignRight(GUIControl control) { GUIControl parent = control.ParentControl; if (null == parent) return; control.SetPosition(parent.Width - control.Width - parent.Padding.Right, control.Y); }
/// <summary> /// Centers the control horizontally inside its parent. /// </summary> /// <param name="control"></param> public static void CenterHorizontally(GUIControl control) { GUIControl parent = control.ParentControl; if (null == parent) return; control.SetPosition(parent.Padding.Left + (((parent.Width - parent.Padding.Left - parent.Padding.Right) - control.Width) / 2), control.Y); }
/// <summary> /// Centers the control inside its parent. /// </summary> /// <param name="control">Control to center.</param> public static void Center(GUIControl control) { GUIControl parent = control.ParentControl; if (parent == null) return; control.SetPosition( parent.Padding.Left + (((parent.Width - parent.Padding.Left - parent.Padding.Right) - control.Width)/2), (parent.Height - control.Height)/2); }
/// <summary> /// Moves the control to the bottom of its parent. /// </summary> /// <param name="control"></param> public static void AlignBottom(GUIControl control) { GUIControl parent = control.ParentControl; if (null == parent) return; control.SetPosition(control.X, parent.Height - control.Height); }
/// <summary> /// Moves the control to the top of its parent. /// </summary> /// <param name="control"></param> public static void AlignTop(GUIControl control) { control.SetPosition(control.X, 0); }
public static void PlaceRightBottom(GUIControl control, GUIControl anchor, int spacing) { control.SetPosition(anchor.Right + spacing, anchor.Y - control.Height + anchor.Height); }
/// <summary> /// Places the control below other control (left aligned), taking margins into account. /// </summary> /// <param name="control">Control to place.</param> /// <param name="anchor">Anchor control.</param> /// <param name="spacing">Optional spacing.</param> public static void PlaceDownLeft(GUIControl control, GUIControl anchor, int spacing) { control.SetPosition(anchor.X, anchor.Bottom + spacing); }