public GurpenatorRow(PurchasedProperty purchasedProperty, GurpenatorTable table) { this.purchasedProperty = purchasedProperty; this.table = table; purchasedProperty.changed += purchasedProperty_changed; }
public EvaluationContext(GurpsCharacter character, PurchasedProperty purchasedProperty, int levelValue = int.MinValue) { this.character = character; this.purchasedProperty = purchasedProperty; this.levelValue = levelValue; }