public float GetDailyGoalPercent(int currentMission) { MissionInfo levelInfo = GetMissionInfoByMissionId(currentMission); if (levelInfo != null) { return(levelInfo.dailyGoalPercent); } return(0.34f); }
public int GetAwardCoin(int currentMission) { MissionInfo levelInfo = GetMissionInfoByMissionId(currentMission); if (levelInfo != null) { return(levelInfo.AwardCoin); } return(0); }
private void Parser(WWW www) { m_LoadOk = true; GuLog.Debug("MissionConfigPath WWW::" + www.error); if (www.isDone && (www.error == null || www.error.Length == 0)) { SecurityParser xmlDoc = new SecurityParser(); GuLog.Debug("MissionConfigPath" + www.text); xmlDoc.LoadXml(www.text); ArrayList worldXmlList = xmlDoc.ToXml().Children; foreach (SecurityElement xeWorld in worldXmlList) { if (xeWorld.Tag == "World") { WorldInfo worldInfo = new WorldInfo(); worldInfo.ID = Convert.ToInt32(xeWorld.Attribute("ID")); worldInfo.Type = WorldInfo.WorldTypes.Normal; int type = Convert.ToInt32(xeWorld.Attribute("Type")); if (Enum.IsDefined(typeof(WorldInfo.WorldTypes), type)) { worldInfo.Type = (WorldInfo.WorldTypes)type; } worldInfo.Name = xeWorld.Attribute("Name"); worldInfo.Title = xeWorld.Attribute("Title"); worldInfo.Photo = xeWorld.Attribute("Photo"); worldInfo.Preview = xeWorld.Attribute("Preview"); worldInfo.Unlock = xeWorld.Attribute("Unlock"); worldInfo.SleepBackgournd = xeWorld.Attribute("SleepBackgournd"); ArrayList sceneXmlList = xeWorld.Children; foreach (SecurityElement xeScene in sceneXmlList) { if (xeScene.Tag == "Scene") { SceneInfo sceneInfo = new SceneInfo(); sceneInfo.index = Convert.ToInt32(xeScene.Attribute("Index")); sceneInfo.strName = xeScene.Attribute("Name"); sceneInfo.TitleBg = xeScene.Attribute("TitleBg"); sceneInfo.TitleColor = xeScene.Attribute("TitleColor"); sceneInfo.Icon = xeScene.Attribute("Icon"); sceneInfo.BoxType = xeScene.Attribute("BoxType"); sceneInfo.Preview = xeScene.Attribute("Preview"); sceneInfo.Unlock = xeScene.Attribute("Unlock"); ArrayList storyXmlList = xeScene.Children; foreach (SecurityElement xeMission in storyXmlList) { if (xeMission.Tag == "Mission") { MissionInfo story = new MissionInfo(); story.missionId = Convert.ToInt32(xeMission.Attribute("Id")); story.QuestId = Convert.ToInt32(xeMission.Attribute("QuestId")); story.strBackground = xeMission.Attribute("Background"); story.strModel = xeMission.Attribute("Model"); story.NimIcon = xeMission.Attribute("NimIcon"); story.MissionName = xeMission.Attribute("Name"); story.dailyGoalPercent = Convert.ToSingle(xeMission.Attribute("dailyGoalPercent")); story.AwardCoin = Convert.ToInt32(xeMission.Attribute("AwardCoin")); story.Sound = xeMission.Attribute("Sound"); story.BGM = xeMission.Attribute("BGM"); story.WaterDrop = xeMission.Attribute("WaterDrop"); story.WaterDropAudio = xeMission.Attribute("WaterDropAudio"); ArrayList treasureBoxXmlList = xeMission.Children; foreach (SecurityElement xeTreasure in treasureBoxXmlList) { if (xeTreasure.Tag == "TreasureBox") { MissionTreasureBox treasure = new MissionTreasureBox(); treasure.BoxId = Convert.ToInt32(xeTreasure.Attribute("BoxId")); treasure.Height = Convert.ToInt32(xeTreasure.Attribute("Height")); story.listTreasureBox.Add(treasure); } } sceneInfo.missionInfos.Add(story); } } worldInfo.SceneInfos.Add(sceneInfo); } } worldInfos.Add(worldInfo); } } } GuLog.Debug("LoadMissionConfig OK! World:" + worldInfos.Count); GuLog.Debug("SceneCount" + worldInfos[0].SceneInfos.Count); GuLog.Debug("MissionCount" + worldInfos[0].SceneInfos[0].missionInfos.Count); }