public GtEqualizer(XnaGame pGame, int x, int y) { this.Game = pGame; this.Fft = new float[EQUALIZER_LENGTH]; this.X = x; this.Y = y; }
public GtPlayingSongScreen(XnaGame pGame, IGtGameRoundController pGameRoundController) : base(pGame) { if (pGameRoundController == null) throw new Exception("pGameController can't be null"); this.fGameRoundController = pGameRoundController; this.fEqualizer = new GtEqualizer(pGame, 60, 300); this.fGtNotesLegend = new GtNotesLegend(pGame); }
public GtScreenBase(XnaGame pGame) { if (pGame == null) { throw new Exception("pGame can't be null"); } this.fGame = pGame; if (this.fGame != null) { this.SpriteBatch = new SpriteBatch(pGame.GraphicsDevice); } }
public GtSceneGuitarRender(XnaGame pGame, int x, int pScreenHeight) { this.Game = pGame; this.X = x; this.Y = 0; this.MatchAreaHeight = 40; this.Distance = 35; this.ScreenHeight = pScreenHeight; this.BallWidth = this.Distance - 5; this.Height = this.ScreenHeight - this.MatchAreaHeight; }
public GtChooseSongScreen(XnaGame pGame) : base(pGame) { }
public GtNotesLegend(XnaGame pGame) { this.Game = pGame; }
public GtMenuScreen(XnaGame pGame) : base(pGame) { }
public GtMainScreen(XnaGame pGame) : base(pGame) { }
public GtTuneScreen(XnaGame pGame, IGtTuneController pGtTuneController) : base(pGame) { this.GtTuneController = pGtTuneController; }