public GuiObjectTree(IGuiObjectFactory f, TreeChangedHolding c, TreeVisualCollection v) { Root = null; factory = f; click_holding = c; visuals = v; }
private GuiObjectTree createTree() { var factory = new DynamicGuiObjectFactory(info, executor); var added = new TreeChangedHolding(); var collection = new TreeVisualCollection(); return(new GuiObjectTree(factory, added, collection)); }