private TreeNode buildNote(Note note) { var bounded = new StaticSingleBounded(new NoteBounds(note, info, new UnorderedDelegate())); var handler = new StaticNoteMouseHandler(bounded.Bounds, new UnorderedMouseDelegate()); var drawing = new StaticDrawingVisual(new NoteDrawingStrategy(note, bounded.Bounds, info, new UnorderedDelegate())); return(new NoteTreeNode(note, bounded, handler, drawing)); }
private TreeNode buildPart(Part part) { var bounded = new StaticSingleBounded(new PartBounds(part, info, new OrderedDelegate())); var handler = new StaticPartMouseHandler(bounded.Bounds, new OrderedMouseDelegate()); var drawing = new StaticDrawingVisual(new PartDrawingStrategy(part, bounded.Bounds, info, new OrderedDelegate())); return(new PartTreeNode(part, bounded, handler, drawing)); }
private TreeNode buildTie(Tie tie, Note note, IBounds bounds) { var bounded = new StaticSingleBounded(new TieBounds(tie, note, bounds, info, new UnorderedDelegate())); var handler = new StaticEffectMouseHandler(bounded.Bounds, new UnorderedMouseDelegate()); var drawing = new StaticDrawingVisual(new TieDrawingStrategy(tie, bounded.Bounds, info, new UnorderedDelegate())); return(new EffectTreeNode(tie, bounded, handler, drawing)); }
private TreeNode buildVibrato(Vibrato vibrato, Note note, IBounds bounds) { var bounded = new StaticSingleBounded(new VibratoBounds(vibrato, note, bounds, info, new UnorderedDelegate())); var handler = new StaticEffectMouseHandler(bounded.Bounds, new UnorderedMouseDelegate()); var drawing = new StaticDrawingVisual(new VibratoDrawingStrategy(vibrato, bounded.Bounds, info, new UnorderedDelegate())); return(new EffectTreeNode(vibrato, bounded, handler, drawing)); }
private TreeNode buildPinchHarmonic(PinchHarmonic pinch_harmonic, Note note, IBounds bounds) { var bounded = new StaticSingleBounded(new PinchHarmonicBounds(pinch_harmonic, note, bounds, info, new UnorderedDelegate())); var handler = new StaticEffectMouseHandler(bounded.Bounds, new UnorderedMouseDelegate()); var drawing = new StaticDrawingVisual(new PinchHarmonicDrawingStrategy(pinch_harmonic, bounded.Bounds, info, new UnorderedDelegate())); return(new EffectTreeNode(pinch_harmonic, bounded, handler, drawing)); }
private TreeNode buildChord(Chord chord) { var bounds_strat = new ChordBounds(chord, info, new UnorderedDelegate()); var bounded = new StaticSingleBounded(bounds_strat); var handler = new StaticChordMouseHandler(bounded.Bounds, new UnorderedMouseDelegate()); ChordDrawingStrategy strategy; if (chord is NoteChord) { strategy = new ChordDrawingStrategy(chord, bounds_strat.ChordBar, bounds_strat.ChordTuple, bounded.Bounds, info, new UnorderedDelegate()); } else { strategy = new RestChordDrawingStrategy(chord, bounds_strat.ChordBar, bounds_strat.ChordTuple, bounded.Bounds, info, new UnorderedDelegate()); } var drawing = new StaticDrawingVisual(strategy); return(new ChordTreeNode(chord, bounded, handler, drawing)); }