public bool JoinChatRoomFromGame(GuildEntity entity, GuildMemberKey key) { Log <GuildService> .Logger.InfoFormat("JoinChatRoomFromGame is called", new object[0]); if (entity != null) { OnlineGuildMember onlineMember = entity.GetOnlineMember(key.CID); if (onlineMember != null) { Log <GuildService> .Logger.InfoFormat("JoinChatRoomFromGame onlineGuildMember is not null", new object[0]); GuildChatRoom chatRoom = entity.ChatRoom; return(chatRoom.JoinGameMember(onlineMember)); } Log <GuildService> .Logger.WarnFormat("JoinChatRoomFromGame onlineGuildMember is null", new object[0]); } return(false); }
private bool DoSyncWebMember(GuildEntity entity, HeroesGuildChatRelay server, ChatMemberSyncEventArg arg) { if (entity != null && entity.ChatRoom != null) { GuildChatRoom chatRoom = entity.ChatRoom; chatRoom.LeaveAllMembers(entity.GuildID); foreach (KeyValuePair <long, string> keyValuePair in arg.Members) { Log <GuildService> .Logger.InfoFormat("DoSyncWebMember is called. [ {0}, {1}, {2} ]", arg.GuildKey, keyValuePair.Key, keyValuePair.Value); GuildChatWebMember guildChatWebMember = new GuildChatWebMember(keyValuePair.Key, arg.GuildKey, keyValuePair.Value, server); if (!chatRoom.JoinWebMember(guildChatWebMember)) { this.ChatRelay.KickMember(guildChatWebMember.GuildID, guildChatWebMember.CID); } else { server.JoinWebMember(guildChatWebMember); } } return(true); } return(false); }