private void btnStart_Click(object sender, EventArgs e) { if (GameEngine.playList.Count != 0) { fg.ShowDialog(); } else { MessageBox.Show("Not selected music files", "Guess Melody"); GameEngine.buttonHighlight = true; fs.ShowDialog(); } }
private void btnPlay_Click(object sender, EventArgs e) { fg.ShowDialog(); }
private void button_Game_Click(object sender, EventArgs e) { fg.ShowDialog(); }