public static Angle operator *(AngularSpeed left, Time right) { return(Angle.FromRadians(left.radiansPerSecond * right.seconds)); }
public static Angle operator *(double left, AngleUnit right) { return(Angle.From(left, right)); }
/// <summary> /// Divides <paramref name="left"/> by <paramref name="right"/> /// </summary> /// <param name="left">The left value</param> /// <param name="right">The right value</param> /// <returns>The <see cref="Angle"/> that is the result from the division.</returns> public static Angle operator /(Energy left, Torque right) { return(Angle.FromRadians(left.joules / right.newtonMetres)); }