/// <summary> /// ルームを取得<br /> /// </summary> /// /// <returns>IEnumerator</returns> /// <param name="callback">コールバックハンドラ</param> /// <param name="request">リクエストパラメータ</param> public IEnumerator GetRoom( Request.GetRoomRequest request, UnityAction <AsyncResult <Result.GetRoomResult> > callback ) { var task = new GetRoomTask(request, callback); return(Gs2WebSocketSession.Execute(task)); }
public GetRoomTask(Request.GetRoomRequest request, UnityAction <AsyncResult <Result.GetRoomResult> > userCallback) : base(userCallback) { _request = request; }