예제 #1
0
 public virtual void AssignOneDamage(BlockerDamageAssignment blocker)
 {
     if (!HasAllDamageBeenAssigned && _assignments.CanAssignCombatDamageTo(blocker))
     {
         _damageLeftToAssign -= 1;
         blocker.AssignedDamage++;
     }
 }
예제 #2
0
 public virtual void AssignOneDamage(BlockerDamageAssignment blocker)
 {
     if (!HasAllDamageBeenAssigned && _assignments.CanAssignCombatDamageTo(blocker))
       {
     _damageLeftToAssign -= 1;
     blocker.AssignedDamage++;
       }
 }