static void Main(string[] args) { bool userContinue = true; Console.WriteLine("Welcome to Justin's Minesweeper game!"); while (userContinue) { Minesweeper minesweeper = new Minesweeper(); while (!minesweeper.GameOver && !minesweeper.GameWon) { minesweeper.GetUserSelection(); } if (minesweeper.GameWon) { Display.GameEndScreen(true); } else { Display.GameEndScreen(false); } string userInput = MinesweeperValidator.ValidateContinue(); if (userInput.Equals("NO") || userInput.Equals("N")) { userContinue = false; } } }
static void Main(string[] args) { // userContinue set to true bool userContinue = true; // welcoming user to minesweeper Console.WriteLine("Welcome to Group D's Minesweeper game!"); //code executed while user continue is true while (userContinue) { //creating the minesweeper game Minesweeper minesweeper = new Minesweeper(); //while minesweeper is not game over and game won while (!minesweeper.GameOver && !minesweeper.GameWon) { minesweeper.GetUserSelection(); } if (minesweeper.GameWon) { Display.GameEndScreen(true); } else { Display.GameEndScreen(false); } string userInput = MinesweeperValidator.ValidateContinue(); if (userInput.Equals("NO") || userInput.Equals("N")) { userContinue = false; } } }