예제 #1
0
 virtual public void calculate_movement(Game1 game)
 {
     this.move(this.give_random_direction());
 }
예제 #2
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 public LevelManager(Game1 game)
     : this(1, game)
 {
 }
예제 #3
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 public NPC(Game1 new_game, int xIn, int yIn, int hIn, int wIn)
     : base(new_game, xIn, yIn, hIn, wIn)
 {
 }