public frmMain() { InitializeComponent(); drawingMode = mode.idle; FlightPath = new FlightPath(); Geometry = new Geometry(); //sets which server the Control will get its map from and what mode it will be in gMapMain.MapProvider = GMapProviders.GoogleSatelliteMap; gMapMain.Manager.Mode = AccessMode.ServerAndCache; //details for access to map servers through school proxy /*GMapProvider.WebProxy = WebRequest.GetSystemWebProxy(); * GMapProvider.WebProxy.Credentials = new NetworkCredential("daniel.mann2", "5t3v3n"); */ gMapMain.SetPositionByKeywords("Gosford, Australia"); //sets limits and initial value for zoom of map trBarZoom.Maximum = gMapMain.MaxZoom = iMaxZoom; trBarZoom.Minimum = gMapMain.MinZoom = iMinZoom; trBarZoom.Value = iStartZoom; gMapMain.Zoom = iStartZoom; //adds overlays to the map which markers paths and polygons can then be placed on MarkerOverlay = new GMapOverlay("Markers"); PathOverlay = new GMapOverlay("Path"); PolyOverlay = new GMapOverlay("Poly"); gMapMain.Overlays.Add(MarkerOverlay); gMapMain.Overlays.Add(PathOverlay); gMapMain.Overlays.Add(PolyOverlay); //initializes lists of points used for paths and polygons lPointsPath = new List <PointLatLng>(); lPointsPoly = new List <PointLatLng>(); lPointsConvexHull = new List <PointLatLng>(); }
public frmMain() { InitializeComponent(); drawingMode = mode.idle; FlightPath = new FlightPath(); Geometry = new Geometry(); //sets which server the Control will get its map from and what mode it will be in gMapMain.MapProvider = GMapProviders.GoogleSatelliteMap; gMapMain.Manager.Mode = AccessMode.ServerAndCache; //details for access to map servers through school proxy /*GMapProvider.WebProxy = WebRequest.GetSystemWebProxy(); GMapProvider.WebProxy.Credentials = new NetworkCredential("daniel.mann2", "5t3v3n"); */ gMapMain.SetPositionByKeywords("Gosford, Australia"); //sets limits and initial value for zoom of map trBarZoom.Maximum = gMapMain.MaxZoom = iMaxZoom; trBarZoom.Minimum = gMapMain.MinZoom = iMinZoom; trBarZoom.Value = iStartZoom; gMapMain.Zoom = iStartZoom; //adds overlays to the map which markers paths and polygons can then be placed on MarkerOverlay = new GMapOverlay("Markers"); PathOverlay = new GMapOverlay("Path"); PolyOverlay = new GMapOverlay("Poly"); gMapMain.Overlays.Add(MarkerOverlay); gMapMain.Overlays.Add(PathOverlay); gMapMain.Overlays.Add(PolyOverlay); //initializes lists of points used for paths and polygons lPointsPath = new List<PointLatLng>(); lPointsPoly = new List<PointLatLng>(); lPointsConvexHull = new List<PointLatLng>(); }