/// <summary> /// Initializes a new instance of the <see cref="TcpChannel" /> class. /// </summary> /// <param name="readBuffer">Buffer used for our reading.</param> /// <param name="encoder">Used to encode messages before they are put in the MicroMessage body of outbound messages.</param> /// <param name="decoder"> /// Used to decode the body of incoming MicroMessages. The <c>MessageReceived</c> delegate will be /// overriden by this class. /// </param> public TcpChannel(IBufferSlice readBuffer, IMessageEncoder encoder, IMessageDecoder decoder) { if (readBuffer == null) throw new ArgumentNullException("readBuffer"); if (encoder == null) throw new ArgumentNullException("encoder"); if (decoder == null) throw new ArgumentNullException("decoder"); _readArgs = new SocketAsyncEventArgs(); _readArgs.SetBuffer(readBuffer.Buffer, readBuffer.Offset, readBuffer.Capacity); _readArgs.Completed += OnReadCompleted; _readArgsWrapper = new SocketAsyncEventArgsWrapper(_readArgs); _encoder = encoder; _decoder = decoder; _decoder.MessageReceived = OnMessageReceived; _writeArgs = new SocketAsyncEventArgs(); _writeArgs.Completed += OnSendCompleted; _writeArgsWrapper = new SocketAsyncEventArgsWrapper(_writeArgs); _sendCompleteAction = (channel, message) => { }; _disconnectAction = (channel, exception) => { }; ChannelFailure = (channel, error) => HandleDisconnect(SocketError.ProtocolNotSupported); _remoteEndPoint = EmptyEndpoint.Instance; ChannelId = GuidFactory.Create().ToString(); Data = new ChannelData(); }
public void SetBuffer_should_also_be_made_in_our_args() { var e = new SocketAsyncEventArgs(); var buf = new byte[65535]; var sut = new SocketAsyncEventArgsWrapper(e); sut.SetBuffer(buf, 1, 100); e.Offset.Should().Be(1); e.Count.Should().Be(100); e.Buffer.Length.Should().Be(buf.Length); sut.BaseOffset.Should().Be(1); sut.Count.Should().Be(e.Count); }
/// <summary> /// Initializes a new instance of the <see cref="TcpChannel" /> class. /// </summary> /// <param name="readBuffer">Buffer used for our reading.</param> /// <param name="encoder">Used to encode messages before they are put in the MicroMessage body of outbound messages.</param> /// <param name="decoder"> /// Used to decode the body of incoming MicroMessages. The <c>MessageReceived</c> delegate will be /// overridden by this class. /// </param> public TcpChannel(IBufferSlice readBuffer, IMessageEncoder encoder, IMessageDecoder decoder) { IsConnected = false; if (readBuffer == null) { throw new ArgumentNullException("readBuffer"); } if (encoder == null) { throw new ArgumentNullException("encoder"); } if (decoder == null) { throw new ArgumentNullException("decoder"); } _readArgs = new SocketAsyncEventArgs(); _readArgs.SetBuffer(readBuffer.Buffer, readBuffer.Offset, readBuffer.Capacity); _readArgs.Completed += OnReadCompleted; _readArgsWrapper = new SocketAsyncEventArgsWrapper(_readArgs); _encoder = encoder; _decoder = decoder; _decoder.MessageReceived = OnMessageReceived; _writeArgs = new SocketAsyncEventArgs(); _writeArgs.Completed += OnSendCompleted; _writeArgsWrapper = new SocketAsyncEventArgsWrapper(_writeArgs); _sendCompleteAction = (channel, message) => { }; _disconnectAction = (channel, exception) => { }; ChannelFailure = (channel, error) => HandleRemoteDisconnect(SocketError.ProtocolNotSupported, error); RemoteEndpoint = EmptyEndpoint.Instance; ChannelId = GuidFactory.Create().ToString(); Data = new ChannelData(); }