// Simple button Click event handler to take us to the second page
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            int input = 0;

            if (thumbstick.IsChecked.HasValue && thumbstick.IsChecked.Value)
            {
                input = 1;
            }
            else if (buttonPad.IsChecked.HasValue && buttonPad.IsChecked.Value)
            {
                input = 2;
            }
            else if (gestures.IsChecked.HasValue && gestures.IsChecked.Value)
            {
                input = 3;
            }
            else
            {
                input = 4;
            }
            NavigationService.Navigate(GamePage.BuildNavigationUri(input));
        }
 private void demoGame(object sender, RoutedEventArgs e)
 {
     NavigationService.Navigate(GamePage.BuildNavigationUri(0));
 }