상속: TestScreen
예제 #1
0
            public Phase(LuminanceTest test, GraphicsDevice device, ToneMapComponent toneMap)
            {
                batch        = new SpriteBatch(device);
                this.toneMap = toneMap;

                test.UI.Root.Gestures.Bind((g, t, d) => { drawScene = !drawScene; }, new KeyPressed(Keys.Space));
            }
예제 #2
0
            public Phase(LuminanceTest test, GraphicsDevice device, ToneMapComponent toneMap)
            {
                batch = new SpriteBatch(device);
                this.toneMap = toneMap;

                test.UI.Root.Gestures.Bind((g, t, d) => { drawScene = !drawScene; }, new KeyPressed(Keys.Space));
            }