public Renderer9(SceneEditor editor)
 {
     this.editor = editor;
 }
예제 #2
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 public MoveAlongGround(SceneEditor editor) : base(editor)
 {
 }
예제 #3
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 public Renderer9(SceneEditor editor)
 {
     this.editor = editor;
 }
예제 #4
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 public Selecting(SceneEditor editor) : base(editor)
 {
 }
예제 #5
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 public Default(SceneEditor editor) : base(editor)
 {
 }
예제 #6
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 public IState(SceneEditor editor)
 {
     this.editor = editor;
 }
 public IState(SceneEditor editor)
 {
     this.editor = editor;
 }
 public Selecting(SceneEditor editor)
     : base(editor)
 {
 }
 public Default(SceneEditor editor)
     : base(editor)
 {
 }
 public MoveAlongGround(SceneEditor editor)
     : base(editor)
 {
 }