// Create Button validate and give him the pseudo, the sex and the race of the character private void Valid_Click(object sender, EventArgs e) { _C1 = new Character(_name, _race, _isFemale); CreateMainCharacter2 uc = new CreateMainCharacter2(_C1, _context); _context.ChangeUC(uc, false); }
// _______________________ Back button _____________________ private void buttonBack_Click(object sender, EventArgs e) { // we reset all the basic stats that screen 2 gave to screen 3, example : physical attack +25 will be reset to +5 _C1.StatsDown(_statsFromScreen2[0] - _statsFromScreen2[6], _statsFromScreen2[1] - _statsFromScreen2[6], _statsFromScreen2[2] - _statsFromScreen2[6], _statsFromScreen2[3] - _statsFromScreen2[6], _statsFromScreen2[4] - _statsFromScreen2[6], _statsFromScreen2[5] - _statsFromScreen2[6]); CreateMainCharacter2 uc = new CreateMainCharacter2(_C1, _context); _context.ChangeUC(uc, false); }