private void panel3_Click(object sender, EventArgs e) { if (cs < history.Count - 1) { cs++; } curr = history[cs]; DrawSnap(); }
private void panel2_Click_1(object sender, EventArgs e) { if (cs > 0) { cs--; } curr = history[cs]; DrawSnap(); }
private void Replayer_player_Load(object sender, EventArgs e) { if (history.Count == 0) { this.Close(); } else { curr = history[0]; DrawSnap(); } }
private void Replayer_player_Load(object sender, EventArgs e) { if (history.Count == 0) this.Close(); else { curr = history[0]; DrawSnap(); } }
private void panel3_Click(object sender, EventArgs e) { if (cs < history.Count-1) cs++; curr = history[cs]; DrawSnap(); }
private void panel2_Click_1(object sender, EventArgs e) { if (cs > 0) cs--; curr = history[cs]; DrawSnap(); }