public void InitializeComponent() { BackColor = Color.FromArgb(39, 196, 0); MinimumSize = new Size(420, 720); FormBorderStyle = FormBorderStyle.FixedDialog; Width = 360; Height = 400; textBox = new PictureBox { Image = new Bitmap(@".\Images\Level2Passed.png"), SizeMode = PictureBoxSizeMode.AutoSize, Location = new Point(28, 175) }; continueGameButton = new Button { Width = 200, Height = 65, Image = new Bitmap(@".\Images\PlayMore.png"), Location = new Point(100, 285) }; continueGameButton.BringToFront(); continueGameButton.Click += (sender, args) => { this.Hide(); var gameForm = new BossLevel(); gameForm.ShowDialog(); this.Close(); }; exitGameButton = new Button { Width = 200, Height = 65, Image = new Bitmap(@".\Images\ExitGame.png"), Location = new Point(100, continueGameButton.Location.Y + continueGameButton.Height + 10), }; exitGameButton.BringToFront(); exitGameButton.Click += (sender, args) => { this.Hide(); var myMenu = new MyMenu(3); myMenu.ShowDialog(); this.Close(); }; Controls.Add(continueGameButton); Controls.Add(exitGameButton); Controls.Add(textBox); }
public void InitializeComponent(Game game) { BackColor = Color.FromArgb(39, 196, 0); MinimumSize = new Size(420, 720); FormBorderStyle = FormBorderStyle.FixedDialog; Width = 360; Height = 400; textBox = new PictureBox { Image = new Bitmap(@".\Images\Ur Killed.png"), SizeMode = PictureBoxSizeMode.AutoSize, Location = new Point(28, 175) }; newGameButton = new Button { Width = 200, Height = 65, Image = new Bitmap(@".\Images\PlayAgain.png"), Location = new Point(100, 285) }; newGameButton.BringToFront(); newGameButton.Click += (sender, args) => { this.Hide(); var gameForm = new Form(); if (game.level == 1) { gameForm = new GameForm(); } else if (game.level == 2) { gameForm = new Level2(); } else { gameForm = new BossLevel(); } gameForm.ShowDialog(); this.Close(); }; exitGameButton = new Button { Width = 200, Height = 65, Image = new Bitmap(@".\Images\ExitGame.png"), Location = new Point(100, newGameButton.Location.Y + newGameButton.Height + 10), }; exitGameButton.BringToFront(); exitGameButton.Click += (sender, args) => { this.Hide(); var myMenu = new MyMenu(game.level); myMenu.ShowDialog(); this.Close(); }; Controls.Add(newGameButton); Controls.Add(exitGameButton); Controls.Add(textBox); }