public Canvas Dibujar(ref Canvas Plano, bool Tranladar = false, bool Rotar = false, bool Escalar = false, int reflexion = 0) { //Crear canvas nuevo Frame miniCanvas = new Frame(Tranladar, Rotar, Escalar); miniCanvas.Width = this.radio * 2; miniCanvas.Height = this.radio * 2; CalcularPuntos(miniCanvas.Width / 2, miniCanvas.Height / 2); //Crear Poligono Polygon poligono = new Polygon(); poligono.Stroke = color;//esto es para el contorno poligono.Fill = color; poligono.StrokeThickness = 1; poligono.HorizontalAlignment = HorizontalAlignment.Left; poligono.VerticalAlignment = VerticalAlignment.Center; poligono.Points = puntos; //Agregar poligono al canvas miniCanvas.Children.Add(poligono); Canvas.SetLeft(poligono, 0); Canvas.SetTop(poligono, 0); //Agregar miniCanvas al plano Plano.Children.Add(miniCanvas); Canvas.SetLeft(miniCanvas, Plano.Width / 2 - this.radio + this.Coor[0]); Canvas.SetTop(miniCanvas, Plano.Height / 2 - this.radio + this.Coor[1] * -1); //Reflexion Transformar.Reflexion(miniCanvas, ref Plano, reflexion, this.Coor[0], this.Coor[1] * -1); return(miniCanvas); }
public Canvas Dibujar(ref Canvas Plano, bool Tranladar = false, bool Rotar = false, bool Escalar = false, int reflexion = 0) { //Crear Cuadrado Rectangle miCirculo = new Rectangle(); miCirculo.Width = this.lado; miCirculo.Height = this.lado; miCirculo.Fill = color; //Crear canvas nuevo Frame miniCanvas = new Frame(Tranladar, Rotar, Escalar); miniCanvas.Width = this.lado; miniCanvas.Height = this.lado; miniCanvas.Children.Add(miCirculo); Canvas.SetLeft(miCirculo, 0); Canvas.SetTop(miCirculo, 0); //Agregar miniCanvas al plano Plano.Children.Add(miniCanvas); Canvas.SetLeft(miniCanvas, Plano.Width / 2 - this.lado / 2 + this.Coor[0]); Canvas.SetTop(miniCanvas, Plano.Height / 2 - this.lado / 2 + this.Coor[1] * -1); //Reflexion Transformar.Reflexion(miniCanvas, ref Plano, reflexion, this.Coor[0], this.Coor[1] * -1); return(miniCanvas); }
public Canvas Dibujar(ref Canvas Plano, bool Tranladar = false, bool Rotar = false, bool Escalar = false, int reflexion = 0) { //Crear Circulo Ellipse miElipse = new Ellipse(); miElipse.Width = a; miElipse.Height = b; miElipse.Fill = color; //Crear canvas nuevo Frame miniCanvas = new Frame(Tranladar, Rotar, Escalar); miniCanvas.Width = a; miniCanvas.Height = b; miniCanvas.Children.Add(miElipse); Canvas.SetLeft(miElipse, 0); Canvas.SetTop(miElipse, 0); //Agregar miniCanvas al plano Plano.Children.Add(miniCanvas); Canvas.SetLeft(miniCanvas, Plano.Width / 2 - (this.a / 2) + this.Coor[0]); Canvas.SetTop(miniCanvas, Plano.Height / 2 - (this.b / 2) + this.Coor[1] * -1); //Reflexion Transformar.Reflexion(miniCanvas, ref Plano, reflexion, this.Coor[0], this.Coor[1] * -1); return(miniCanvas); }