public void AchievementIncrementRequiresAuthentication() { var mockClient = new AchievementClient(); var platform = new PlayGamesPlatform(mockClient); var capturingCallback = new CapturingAction <bool>(); mockClient.Authenticated = false; platform.IncrementAchievement("noAuth", 10, capturingCallback.invoke); Assert.IsFalse(capturingCallback.Captured); }
public void AchievementReportProgressFailsWhenNotAuthenticated() { var mockClient = new AchievementClient(); var platform = new PlayGamesPlatform(mockClient); mockClient.Authenticated = false; var result = new CapturingAction <bool>(); platform.ReportProgress("achievement", 0.0, result.invoke); Assert.IsFalse(result.Captured); }
public void ReportScoreIsNoOpWhenUnauthenticated() { var mockClient = new LeaderboardClient(); var platform = new PlayGamesPlatform(mockClient); var capturingCallback = new CapturingAction <bool>(); mockClient.Authenticated = false; platform.ReportScore(100, "leaderboard", capturingCallback.invoke); Assert.IsNull(mockClient.SubmittedId); Assert.IsNull(mockClient.SubmittedScore); Assert.IsFalse(capturingCallback.Captured); }