internal void CreateRoom(RealtimeRoomConfig config, RealTimeEventListenerHelper helper, Action<RealTimeRoomResponse> callback) { C.RealTimeMultiplayerManager_CreateRealTimeRoom(mGameServices.AsHandle(), config.AsPointer(), helper.AsPointer(), InternalRealTimeRoomCallback, ToCallbackPointer(callback)); }
internal void CreateRoom(RealtimeRoomConfig config, RealTimeEventListenerHelper helper, Action <RealTimeRoomResponse> callback) { C.RealTimeMultiplayerManager_CreateRealTimeRoom(mGameServices.AsHandle(), config.AsPointer(), helper.AsPointer(), InternalRealTimeRoomCallback, ToCallbackPointer(callback)); }
internal void CreateRoom(RealtimeRoomConfig config, GooglePlayGames.Native.PInvoke.RealTimeEventListenerHelper helper, Action <RealTimeRoomResponse> callback) { RealTimeMultiplayerManager.RealTimeMultiplayerManager_CreateRealTimeRoom(this.mGameServices.AsHandle(), config.AsPointer(), helper.AsPointer(), new RealTimeMultiplayerManager.RealTimeRoomCallback(RealtimeManager.InternalRealTimeRoomCallback), ToCallbackPointer(callback)); }