public AndroidClient() { this.mRtmpClient = new AndroidRtmpClient(this); this.mTbmpClient = new AndroidTbmpClient(this); this.RunOnUiThread(delegate { Logger.d("Initializing Android Client."); Logger.d("Creating GameHelperManager to manage GameHelper."); this.mGHManager = new GameHelperManager(this); this.mGHManager.AddOnStopDelegate(new GameHelperManager.OnStopDelegate(this.mRtmpClient.OnStop)); }); }
public AndroidClient() { mRtmpClient = new AndroidRtmpClient(this); mTbmpClient = new AndroidTbmpClient(this); RunOnUiThread(() => { Logger.d("Initializing Android Client."); Logger.d("Creating GameHelperManager to manage GameHelper."); mGHManager = new GameHelperManager(this); // make sure that when game stops, we clean up the real time multiplayer room mGHManager.AddOnStopDelegate(mRtmpClient.OnStop); }); // now we wait for the result of the initial auth, which will trigger // a call to either OnSignInSucceeded or OnSignInFailed }
internal RoomStatusUpdateProxy(AndroidRtmpClient owner) : base(JavaConsts.RoomStatusUpdateListenerClass) { mOwner = owner; }
internal InvitationInboxProxy(AndroidRtmpClient owner) : base(JavaConsts.SupportInvitationInboxHelperActivityListener) { mOwner = owner; }
internal SelectOpponentsProxy(AndroidRtmpClient owner) : base(JavaConsts.SupportSelectOpponentsHelperActivityListener) { mOwner = owner; }
internal RealTimeMessageReceivedProxy(AndroidRtmpClient owner) : base(JavaConsts.RealTimeMessageReceivedListenerClass) { mOwner = owner; }
internal RoomStatusUpdateProxy(AndroidRtmpClient owner) : base("com.google.android.gms.games.multiplayer.realtime.RoomStatusUpdateListener") { this.mOwner = owner; }
internal InvitationInboxProxy(AndroidRtmpClient owner) : base("com.google.example.games.pluginsupport.InvitationInboxHelperActivity$Listener") { this.mOwner = owner; }
internal SelectOpponentsProxy(AndroidRtmpClient owner) : base("com.google.example.games.pluginsupport.SelectOpponentsHelperActivity$Listener") { this.mOwner = owner; }
internal RealTimeMessageReceivedProxy(AndroidRtmpClient owner) : base("com.google.android.gms.games.multiplayer.realtime.RealTimeMessageReceivedListener") { this.mOwner = owner; }