예제 #1
0
        public void ReadStringGreaterThanCurrentLimit()
        {
            MemoryStream      ms     = new MemoryStream();
            CodedOutputStream output = new CodedOutputStream(ms);
            uint tag = WireFormat.MakeTag(1, WireFormat.WireType.LengthDelimited);

            output.WriteRawVarint32(tag);
            output.WriteRawVarint32(4);
            output.WriteRawBytes(new byte[4]); // Pad with a few random bytes.
            output.Flush();
            ms.Position = 0;

            CodedInputStream input = new CodedInputStream(ms.ToArray());

            Assert.AreEqual(tag, input.ReadTag());

            // Specify limit smaller than data length
            input.PushLimit(3);
            Assert.Throws <InvalidProtocolBufferException>(() => input.ReadString());

            AssertReadFromParseContext(new ReadOnlySequence <byte>(ms.ToArray()), (ref ParseContext ctx) =>
            {
                Assert.AreEqual(tag, ctx.ReadTag());
                SegmentedBufferHelper.PushLimit(ref ctx.state, 3);
                try
                {
                    ctx.ReadString();
                    Assert.Fail();
                }
                catch (InvalidProtocolBufferException) { }
            }, true);
        }
예제 #2
0
 private static void AssertReadFromParseContext(ReadOnlySequence <byte> input, ParseContextAssertAction assertAction, bool assertIsAtEnd)
 {
     ParseContext.Initialize(input, out ParseContext parseCtx);
     assertAction(ref parseCtx);
     if (assertIsAtEnd)
     {
         Assert.IsTrue(SegmentedBufferHelper.IsAtEnd(ref parseCtx.buffer, ref parseCtx.state));
     }
 }
예제 #3
0
        /// <summary>
        /// Parses the next tag.
        /// If the end of logical stream was reached, an invalid tag of 0 is returned.
        /// </summary>
        public static uint ParseTag(ref ReadOnlySpan <byte> buffer, ref ParserInternalState state)
        {
            // The "nextTag" logic is there only as an optimization for reading non-packed repeated / map
            // fields and is strictly speaking not necessary.
            // TODO(jtattermusch): look into simplifying the ParseTag logic.
            if (state.hasNextTag)
            {
                state.lastTag    = state.nextTag;
                state.hasNextTag = false;
                return(state.lastTag);
            }

            // Optimize for the incredibly common case of having at least two bytes left in the buffer,
            // and those two bytes being enough to get the tag. This will be true for fields up to 4095.
            if (state.bufferPos + 2 <= state.bufferSize)
            {
                int tmp = buffer[state.bufferPos++];
                if (tmp < 128)
                {
                    state.lastTag = (uint)tmp;
                }
                else
                {
                    int result = tmp & 0x7f;
                    if ((tmp = buffer[state.bufferPos++]) < 128)
                    {
                        result       |= tmp << 7;
                        state.lastTag = (uint)result;
                    }
                    else
                    {
                        // Nope, rewind and go the potentially slow route.
                        state.bufferPos -= 2;
                        state.lastTag    = ParsingPrimitives.ParseRawVarint32(ref buffer, ref state);
                    }
                }
            }
            else
            {
                if (SegmentedBufferHelper.IsAtEnd(ref buffer, ref state))
                {
                    state.lastTag = 0;
                    return(0);
                }

                state.lastTag = ParsingPrimitives.ParseRawVarint32(ref buffer, ref state);
            }
            if (WireFormat.GetTagFieldNumber(state.lastTag) == 0)
            {
                // If we actually read a tag with a field of 0, that's not a valid tag.
                throw InvalidProtocolBufferException.InvalidTag();
            }
            return(state.lastTag);
        }
예제 #4
0
        /// <summary>
        /// Creates a new CodedInputStream reading data from the given
        /// stream and buffer, using the default limits.
        /// </summary>
        internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize, bool leaveOpen)
        {
            this.input                = input;
            this.buffer               = buffer;
            this.state.bufferPos      = bufferPos;
            this.state.bufferSize     = bufferSize;
            this.state.sizeLimit      = DefaultSizeLimit;
            this.state.recursionLimit = DefaultRecursionLimit;
            SegmentedBufferHelper.Initialize(this, out this.state.segmentedBufferHelper);
            this.leaveOpen = leaveOpen;

            this.state.currentLimit = int.MaxValue;
        }
예제 #5
0
        internal static void Initialize(ReadOnlySequence <byte> input, int recursionLimit, out ParseContext ctx)
        {
            ctx.buffer               = default;
            ctx.state                = default;
            ctx.state.lastTag        = 0;
            ctx.state.recursionDepth = 0;
            ctx.state.sizeLimit      = DefaultSizeLimit;
            ctx.state.recursionLimit = recursionLimit;
            ctx.state.currentLimit   = int.MaxValue;
            SegmentedBufferHelper.Initialize(input, out ctx.state.segmentedBufferHelper, out ctx.buffer);
            ctx.state.bufferPos  = 0;
            ctx.state.bufferSize = ctx.buffer.Length;

            ctx.state.DiscardUnknownFields = false;
            ctx.state.ExtensionRegistry    = null;
        }
예제 #6
0
        private static void AssertReadFromParseContext(ReadOnlySequence <byte> input, ParseContextAssertAction assertAction, bool assertIsAtEnd)
        {
            // Check as ReadOnlySequence<byte>
            ParseContext.Initialize(input, out ParseContext parseCtx);
            assertAction(ref parseCtx);
            if (assertIsAtEnd)
            {
                Assert.IsTrue(SegmentedBufferHelper.IsAtEnd(ref parseCtx.buffer, ref parseCtx.state));
            }

            // Check as ReadOnlySpan<byte>
            ParseContext.Initialize(input.ToArray().AsSpan(), out ParseContext spanParseContext);
            assertAction(ref spanParseContext);
            if (assertIsAtEnd)
            {
                Assert.IsTrue(SegmentedBufferHelper.IsAtEnd(ref spanParseContext.buffer, ref spanParseContext.state));
            }
        }
        public static void Initialize(ReadOnlySequence <byte> sequence, out SegmentedBufferHelper instance, out ReadOnlySpan <byte> firstSpan)
        {
            instance.codedInputStream = null;
            if (sequence.IsSingleSegment)
            {
                firstSpan            = sequence.First.Span;
                instance.totalLength = firstSpan.Length;
                instance.readOnlySequenceEnumerator = default;
            }
            else
            {
                instance.readOnlySequenceEnumerator = sequence.GetEnumerator();
                instance.totalLength = (int)sequence.Length;

                // set firstSpan to the first segment
                instance.readOnlySequenceEnumerator.MoveNext();
                firstSpan = instance.readOnlySequenceEnumerator.Current.Span;
            }
        }
        public static void ReadMessage(ref ParseContext ctx, IMessage message)
        {
            int length = ParsingPrimitives.ParseLength(ref ctx.buffer, ref ctx.state);

            if (ctx.state.recursionDepth >= ctx.state.recursionLimit)
            {
                throw InvalidProtocolBufferException.RecursionLimitExceeded();
            }
            int oldLimit = SegmentedBufferHelper.PushLimit(ref ctx.state, length);

            ++ctx.state.recursionDepth;

            ReadRawMessage(ref ctx, message);

            CheckReadEndOfStreamTag(ref ctx.state);
            // Check that we've read exactly as much data as expected.
            if (!SegmentedBufferHelper.IsReachedLimit(ref ctx.state))
            {
                throw InvalidProtocolBufferException.TruncatedMessage();
            }
            --ctx.state.recursionDepth;
            SegmentedBufferHelper.PopLimit(ref ctx.state, oldLimit);
        }
예제 #9
0
            internal static T Read <T>(ref ParseContext ctx, FieldCodec <T> codec)
            {
                int length   = ctx.ReadLength();
                int oldLimit = SegmentedBufferHelper.PushLimit(ref ctx.state, length);

                uint tag;
                T    value = codec.DefaultValue;

                while ((tag = ctx.ReadTag()) != 0)
                {
                    if (tag == codec.Tag)
                    {
                        value = codec.Read(ref ctx);
                    }
                    else
                    {
                        ParsingPrimitivesMessages.SkipLastField(ref ctx.buffer, ref ctx.state);
                    }
                }
                ParsingPrimitivesMessages.CheckReadEndOfStreamTag(ref ctx.state);
                SegmentedBufferHelper.PopLimit(ref ctx.state, oldLimit);

                return(value);
            }
예제 #10
0
 /// <summary>
 /// Discards the current limit, returning the previous limit.
 /// </summary>
 internal void PopLimit(int oldLimit)
 {
     SegmentedBufferHelper.PopLimit(ref state, oldLimit);
 }
예제 #11
0
 /// <summary>
 /// Sets currentLimit to (current position) + byteLimit. This is called
 /// when descending into a length-delimited embedded message. The previous
 /// limit is returned.
 /// </summary>
 /// <returns>The old limit.</returns>
 internal int PushLimit(int byteLimit)
 {
     return(SegmentedBufferHelper.PushLimit(ref state, byteLimit));
 }
        public static KeyValuePair <TKey, TValue> ReadMapEntry <TKey, TValue>(ref ParseContext ctx, MapField <TKey, TValue> .Codec codec)
        {
            int length = ParsingPrimitives.ParseLength(ref ctx.buffer, ref ctx.state);

            if (ctx.state.recursionDepth >= ctx.state.recursionLimit)
            {
                throw InvalidProtocolBufferException.RecursionLimitExceeded();
            }
            int oldLimit = SegmentedBufferHelper.PushLimit(ref ctx.state, length);

            ++ctx.state.recursionDepth;

            TKey   key   = codec.KeyCodec.DefaultValue;
            TValue value = codec.ValueCodec.DefaultValue;

            uint tag;

            while ((tag = ctx.ReadTag()) != 0)
            {
                if (tag == codec.KeyCodec.Tag)
                {
                    key = codec.KeyCodec.Read(ref ctx);
                }
                else if (tag == codec.ValueCodec.Tag)
                {
                    value = codec.ValueCodec.Read(ref ctx);
                }
                else
                {
                    SkipLastField(ref ctx.buffer, ref ctx.state);
                }
            }

            // Corner case: a map entry with a key but no value, where the value type is a message.
            // Read it as if we'd seen input with no data (i.e. create a "default" message).
            if (value == null)
            {
                if (ctx.state.CodedInputStream != null)
                {
                    // the decoded message might not support parsing from ParseContext, so
                    // we need to allow fallback to the legacy MergeFrom(CodedInputStream) parsing.
                    value = codec.ValueCodec.Read(new CodedInputStream(ZeroLengthMessageStreamData));
                }
                else
                {
                    ParseContext.Initialize(new ReadOnlySequence <byte>(ZeroLengthMessageStreamData), out ParseContext zeroLengthCtx);
                    value = codec.ValueCodec.Read(ref zeroLengthCtx);
                }
            }

            CheckReadEndOfStreamTag(ref ctx.state);
            // Check that we've read exactly as much data as expected.
            if (!SegmentedBufferHelper.IsReachedLimit(ref ctx.state))
            {
                throw InvalidProtocolBufferException.TruncatedMessage();
            }
            --ctx.state.recursionDepth;
            SegmentedBufferHelper.PopLimit(ref ctx.state, oldLimit);

            return(new KeyValuePair <TKey, TValue>(key, value));
        }
 public static void Initialize(CodedInputStream codedInputStream, out SegmentedBufferHelper instance)
 {
     instance.totalLength = codedInputStream.InternalInputStream == null ? (int?)codedInputStream.InternalBuffer.Length : null;
     instance.readOnlySequenceEnumerator = default;
     instance.codedInputStream           = codedInputStream;
 }