예제 #1
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		private Dictionary<string, GroupchatWindow> groupChats;					// Hashtable for groupChats

        public JustTalk() {
            InitializeComponent();

			// Load Toolbars state
			ToolStripManager.LoadSettings(this);			

			model = new JabberModel(this);	// TODO: Revise this
            this.connected = false;	
        }
		public RosterHandler(JabberModel model) {
			this.model = model;
		}
예제 #3
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 public RegisterHandler(JabberModel model)
 {
     this.jaberModel = model;
 }
예제 #4
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 public IQHandler(JabberModel model)
 {
     jabberModel = model;
 }
		public ProcessThread(PacketQueue queue, Session session, JabberModel model) {
			packetQueue = queue;
			this.session = session;
			this.model = model;
		}
예제 #6
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		public IQHandler(JabberModel model) {
			jabberModel = model;
		}
		public MessageHandler(JabberModel model) {
			this.model = model;
		}
예제 #8
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 public MessageHandler(JabberModel model)
 {
     this.model = model;
 }
예제 #9
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 public RosterHandler(JabberModel model)
 {
     this.model = model;
 }
예제 #10
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 public ProcessThread(PacketQueue queue, Session session, JabberModel model)
 {
     packetQueue  = queue;
     this.session = session;
     this.model   = model;
 }
		public RegisterHandler(JabberModel model) {
			this.jaberModel = model;
		}
		public CloseStreamHandler(JabberModel model) {
			jabberModel = model;
		}
		public PresenceHandler(JabberModel model) {
			this.model = model;
		}
예제 #14
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 public PresenceHandler(JabberModel model)
 {
     this.model = model;
 }
예제 #15
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		public AuthHandler(JabberModel model) {
            jabberModel = model;
        }
예제 #16
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 public AuthHandler(JabberModel model)
 {
     jabberModel = model;
 }
예제 #17
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 public CloseStreamHandler(JabberModel model)
 {
     jabberModel = model;
 }