/**************** * METHODS ****************/ void Awake() { if (mapChar == null) { mapChar = this; } rb = GetComponent <Rigidbody2D>(); if (character == null) { Debug.LogError("No Character specified!"); } }
void Start() { //Battle(); mapCharacter = MapCharacter.mapChar; if (mapCharacter == null) { Debug.Log("No MapCharacter instance found!"); } NewBattle(); SpawnCharacters(); Invoke("SetFirstOption", .1f); }
/****************** * METHODS ******************/ private void Awake() { character = GetComponent <MapCharacter>(); }