/// <summary> /// Load the library using a number of options /// </summary> /// <param name="libraryName">The name of the library.</param> /// <param name="folderPath">The path to the library.</param> /// <param name="isReadOnly">If <B>true</B>, opens the library in read-only mode.</param> /// <returns>A ShellLibrary Object</returns> public static ShellLibrary Load(string libraryName, string folderPath, bool isReadOnly) { CoreHelpers.ThrowIfNotWin7(); // Create the shell item path string shellItemPath = System.IO.Path.Combine(folderPath, libraryName + FileExtension); ShellFile item = ShellFile.FromFilePath(shellItemPath); IShellItem nativeShellItem = item.NativeShellItem; INativeShellLibrary nativeShellLibrary = (INativeShellLibrary) new ShellLibraryCoClass(); AccessModes flags = isReadOnly ? AccessModes.Read : AccessModes.ReadWrite; nativeShellLibrary.LoadLibraryFromItem(nativeShellItem, flags); ShellLibrary library = new ShellLibrary(nativeShellLibrary); try { library.nativeShellItem = (IShellItem2)nativeShellItem; library.Name = libraryName; return(library); } catch { library.Dispose(); throw; } }
/// <summary> /// Load the library using a number of options /// </summary> /// <param name="libraryName">The name of the library</param> /// <param name="isReadOnly">If <B>true</B>, loads the library in read-only mode.</param> /// <returns>A ShellLibrary Object</returns> public static ShellLibrary Load(string libraryName, bool isReadOnly) { CoreHelpers.ThrowIfNotWin7(); IKnownFolder kf = KnownFolders.Libraries; string librariesFolderPath = (kf != null) ? kf.Path : string.Empty; Guid guid = new Guid(ShellIIDGuid.IShellItem); IShellItem nativeShellItem; string shellItemPath = System.IO.Path.Combine(librariesFolderPath, libraryName + FileExtension); int hr = ShellNativeMethods.SHCreateItemFromParsingName(shellItemPath, IntPtr.Zero, ref guid, out nativeShellItem); if (!CoreErrorHelper.Succeeded(hr)) { throw new ShellException(hr); } INativeShellLibrary nativeShellLibrary = (INativeShellLibrary) new ShellLibraryCoClass(); AccessModes flags = isReadOnly ? AccessModes.Read : AccessModes.ReadWrite; nativeShellLibrary.LoadLibraryFromItem(nativeShellItem, flags); ShellLibrary library = new ShellLibrary(nativeShellLibrary); try { library.nativeShellItem = (IShellItem2)nativeShellItem; library.Name = libraryName; return(library); } catch { library.Dispose(); throw; } }