/// <summary> /// Disposes the control. /// </summary> protected override void Dispose(bool disposing) { if (mGraphicsDeviceService != null) { mGraphicsDeviceService.Release(disposing); mGraphicsDeviceService = null; } base.Dispose(disposing); }
/// <summary> /// Gets a reference to the singleton instance. /// </summary> public static GraphicsDeviceService AddRef(IntPtr windowHandle, int width, int height) { // Increment the "how many controls sharing the device" reference count. if (Interlocked.Increment(ref referenceCount) == 1) { // If this is the first control to start using the // device, we must create the singleton instance. singletonInstance = new GraphicsDeviceService(windowHandle, width, height); } return singletonInstance; }
/// <summary> /// Initializes the control. /// </summary> protected override void OnCreateControl() { if (!DesignMode) { mGraphicsDeviceService = GraphicsDeviceService.AddRef(Handle, ClientSize.Width, ClientSize.Height); // Register the service, so components like ContentManager can find it. mServices.AddService<IGraphicsDeviceService>(mGraphicsDeviceService); // Give derived classes a chance to initialize themselves. Initialize(); } base.OnCreateControl(); }
/// <summary> /// Initializes the control. /// </summary> protected override void OnCreateControl() { if (!DesignMode) { mGraphicsDeviceService = GraphicsDeviceService.AddRef(Handle, ClientSize.Width, ClientSize.Height); // Register the service, so components like ContentManager can find it. mServices.AddService <IGraphicsDeviceService>(mGraphicsDeviceService); // Give derived classes a chance to initialize themselves. Initialize(); } base.OnCreateControl(); }