예제 #1
0
		public RtmpClientConnection(IRtmpHandler handler, Socket socket)
			: base(handler, RtmpMode.Client, null, null) {
#if FXCLIENT
            //TODO
            socket.ReceiveBufferSize = 4096;
            socket.SendBufferSize = 4096;
#else
			socket.ReceiveBufferSize = FluorineConfiguration.Instance.FluorineSettings.RtmpServer.RtmpTransportSettings.ReceiveBufferSize;
			socket.SendBufferSize = FluorineConfiguration.Instance.FluorineSettings.RtmpServer.RtmpTransportSettings.SendBufferSize;
#endif
			_handler = handler;
			_readBuffer = ByteBuffer.Allocate(4096);
			_readBuffer.Flip();
			_rtmpNetworkStream = new RtmpNetworkStream(socket);
			Context.SetMode(RtmpMode.Client);
		}
예제 #2
0
		// <summary>
		// Name of job that is waiting for a valid handshake.
		// </summary>
		//private string _waitForHandshakeJob;

		public RtmpServerConnection(RtmpServer rtmpServer, RtmpNetworkStream stream)
			: base(rtmpServer.RtmpHandler, RtmpMode.Server, null, null) {
			_lock = new FastReaderWriterLock();
			_endpoint = rtmpServer.Endpoint;
			_readBuffer = ByteBuffer.Allocate(4096);
			_readBuffer.Flip();

			// We start with an anonymous connection without a scope.
			// These parameters will be set during the call of "connect" later.
			_rtmpServer = rtmpServer;
			_rtmpNetworkStream = stream;
			//_state = RtmpConnectionState.Active;
			SetIsTunneled(false);
			IsTunnelingDetected = false;

			_readBytes = new AtomicLong();
			_writtenBytes = new AtomicLong();

			//Set the legacy collection flag from the endpoint channel settings
			this.Context.UseLegacyCollection = (_endpoint as RtmpEndpoint).IsLegacyCollection;
			this.Context.UseLegacyThrowable = (_endpoint as RtmpEndpoint).IsLegacyThrowable;
		}
예제 #3
0
        // <summary>
        // Name of job that is waiting for a valid handshake.
        // </summary>
        //private string _waitForHandshakeJob;

        public RtmpServerConnection(RtmpServer rtmpServer, RtmpNetworkStream stream)
            : base(rtmpServer.RtmpHandler, RtmpMode.Server, null, null)
        {
            _lock       = new FastReaderWriterLock();
            _endpoint   = rtmpServer.Endpoint;
            _readBuffer = ByteBuffer.Allocate(4096);
            _readBuffer.Flip();

            // We start with an anonymous connection without a scope.
            // These parameters will be set during the call of "connect" later.
            _rtmpServer        = rtmpServer;
            _rtmpNetworkStream = stream;
            //_state = RtmpConnectionState.Active;
            SetIsTunneled(false);
            IsTunnelingDetected = false;

            _readBytes    = new AtomicLong();
            _writtenBytes = new AtomicLong();

            //Set the legacy collection flag from the endpoint channel settings
            this.Context.UseLegacyCollection = (_endpoint as RtmpEndpoint).IsLegacyCollection;
            this.Context.UseLegacyThrowable  = (_endpoint as RtmpEndpoint).IsLegacyThrowable;
        }