private void payTipsOkBtnClick(object sender, RoutedEventArgs e) { FadeExtension.FadeOutBoxOf(PayTipsBox, PayTipsBoxContent); string auth = TipsAuthCodeBox.Text; alwaysAllowPay = AlwaysPayCheck.IsChecked == true; tips(auth); }
private void showFirstOption() { //if (TryInitPlayers() == false) return; var players = new List <SelectionItem <string> >() { new SelectionItem <string>(hostName, hostToken), new SelectionItem <string>(joinName, joinToken) }; FirstStartComboBox.ItemsSource = players; FirstStartComboBox.SelectedIndex = 0; FadeExtension.FadeInBoxOf(FirstSelectBox, FirstSelectBoxContent); }
private void ipOkBtnClick(object sender, RoutedEventArgs e) { ip = IPBox.Text; System.Net.IPAddress address = null; if (System.Net.IPAddress.TryParse(ip, out address)) { if (int.TryParse(PortBox.Text, out port) && int.TryParse(InPortBox.Text, out inport)) { isHost = HostCheck.IsChecked == true; //Do something initialize(); FadeExtension.FadeOutBoxOf(ConnectionBox, ConnectionBoxContent); } } }
private void setFirstBtnOKClick(object sender, RoutedEventArgs e) { if (FirstStartComboBox.SelectedIndex < 0) { return; } else { FirstIndex = FirstStartComboBox.SelectedIndex; } //if (TryInitPlayers() == false) return; FadeExtension.FadeOutBoxOf(FirstSelectBox, FirstSelectBoxContent); if (GameMode != GameMode.PvPOnline) { ensureStart(); } }
private void showLevelOpetion() { var availbleType = new List <SelectionItem <AILevel> >() { new SelectionItem <AILevel>(getAIName(AILevel.Advanced), AILevel.Advanced), new SelectionItem <AILevel>(getAIName(AILevel.Intermediate), AILevel.Intermediate), new SelectionItem <AILevel>(getAIName(AILevel.Elementary), AILevel.Elementary) }; if (GameMode == GameMode.PvE) { SecLevelContent.Visibility = Visibility.Collapsed; FirstLevelComboBox.ItemsSource = availbleType; FirstLevelComboBox.SelectedIndex = 0; } else { FirstLevelComboBox.ItemsSource = availbleType; SecLevelComboBox.ItemsSource = availbleType; FirstLevelComboBox.SelectedIndex = 0; SecLevelComboBox.SelectedIndex = 0; } FadeExtension.FadeInBoxOf(LevelSelectBox, LevelBoxContent); }
private void levelOkBtnClick(object sender, RoutedEventArgs e) { FadeExtension.FadeOutBoxOf(LevelSelectBox, LevelBoxContent); //Active first player selection when selected level initialize(); }
private void payTipsCancelBtnClick(object sender, RoutedEventArgs e) { FadeExtension.FadeOutBoxOf(PayTipsBox, PayTipsBoxContent); }
private void showPayTipsBox() { FadeExtension.FadeInBoxOf(PayTipsBox, PayTipsBoxContent); }
private void showConnectionBox() { FadeExtension.FadeInBoxOf(ConnectionBox, ConnectionBoxContent); }