internal TriStateMatrix(bool[,] internalArray) { m_InternalArray = internalArray; int width = internalArray.GetLength(0); m_stateMatrix = new StateMatrix(width); m_Width = width; }
internal TriStateMatrix(bool[,] internalArray) : base(internalArray) { StateMatrix = new StateMatrix(internalArray.GetLength(0)); }
public TriStateMatrix(int width) : base(width, new bool[width, width]) { StateMatrix = new StateMatrix(width); }
public TriStateMatrix(int width) { m_stateMatrix = new StateMatrix(width); m_InternalArray = new bool[width, width]; m_Width = width; }