//显示身体 public void ShowBody() { if (m_BodyLen < 1) { return; } CUtil.AddControlInCanvas(m_BodyList.GetObject(m_BodyLen - 1).body); }
//显示Image public override void Show() { CUtil.AddControlInCanvas(background); CUtil.AddControlInCanvas(title); CUtil.AddControlInCanvas(begin); CUtil.AddControlInCanvas(order); CUtil.AddControlInCanvas(gameover); }
//显示Image public override void Show() { CUtil.AddControlInCanvas(background); CUtil.AddControlInCanvas(food); CUtil.AddControlInCanvas(snake); CUtil.AddControlInCanvas(Score); CUtil.AddControlInCanvas(pause); CUtil.AddControlInCanvas(runback); }
//显示Image public override void Show() { CUtil.AddControlInCanvas(background); CUtil.AddControlInCanvas(pattern1); CUtil.AddControlInCanvas(pattern2); CUtil.AddControlInCanvas(back); CUtil.AddControlInCanvas(presen); CUtil.AddControlInCanvas(go); CUtil.AddControlInCanvas(xuanwo); }
//显示Image public override void Show() { CUtil.AddControlInCanvas(background); CUtil.AddControlInCanvas(rank); CUtil.AddControlInCanvas(back); for (int i = 0; i < m_LableList.Count; i++) { CUtil.AddControlInCanvas(m_LableList[i]); } }
//显示Image public override void Show() { CUtil.AddControlInCanvas(lable); CUtil.AddControlInCanvas(again); CUtil.AddControlInCanvas(home); }