public override void Init() { speed = 180; CCommon.Score = 0; snake = new CHero("snake", 2, 3); foodx = 8; foody = 8; food_b = false; go = new CGameOutput(35, 15); //设置图素 go.SetPixel(" ◆¤●★○▼▲"); //创建图片 CBmp bmp1 = new CBmp(); CBmp bmp2 = new CBmp(); CBmp bmp3 = new CBmp(); CBmp bmp4 = new CBmp(); //设置图片数据 bmp1.SetBmpData(1, 1, 2); bmp2.SetBmpData(1, 1, 3); bmp3.SetBmpData(1, 1, 4); bmp4.SetBmpData(1, 1, 5); //加载图片 go.LoadBmp("头", bmp1); go.LoadBmp("身1", bmp2); go.LoadBmp("星", bmp3); go.LoadBmp("身2", bmp4); //游戏运行 GameState = 2; Console.Clear(); }
public override void Init() { m_icon = 1; GameState = 1; go = new CGameOutput(35, 15); //设置图素 go.SetPixel(" ¤●○开始游戏皮排行"); //创建图片 CBmp bmp1 = new CBmp(); CBmp bmp2 = new CBmp(); CBmp bmp3 = new CBmp(); CBmp bmp4 = new CBmp(); //设置图片数据 bmp1.SetBmpData(5, 1, 1, 2, 3, 2, 3); bmp2.SetBmpData(5, 1, 3, 2, 3, 2, 1); bmp3.SetBmpData(4, 1, 4, 5, 6, 7); bmp4.SetBmpData(4, 1, 8, 8, 9, 10); //加载图片 go.LoadBmp("头左", bmp1); go.LoadBmp("头右", bmp2); go.LoadBmp("开始", bmp3); go.LoadBmp("排行", bmp4); m_x = 2; m_y = 7; m_dir = 1; m_id = "头右"; GameState = 2; }