public void UpdaterTest() { SpriteBatch sb = MockedSB; UnitTestSprite[] spritestart = new UnitTestSprite[25]; //Initialize array for (int i = 0; i < spritestart.Length; i++) { spritestart[i] = new UnitTestSprite(); Assert.IsFalse(spritestart[i].IsUpdated); Assert.IsFalse(spritestart[i].IsDrawn); } SpriteWrapper target = new SpriteWrapper(sb, spritestart); UnitTestUpdater updater = new UnitTestUpdater(target); target.Updater = updater; Assert.AreEqual(target.Sprites, updater.AllSprites); target.Update(); Assert.AreEqual(updater.UpdatedSprites, spritestart.Length); for (int i = 0; i < spritestart.Length; i++) { Assert.IsTrue(spritestart[i].IsUpdated); Assert.IsFalse(spritestart[i].IsDrawn); } }
public void UpdateTest() { //SpriteBatch sb = new SpriteBatch(new GraphicsDevice(GraphicsAdapter.DefaultAdapter, GraphicsProfile.HiDef, new PresentationParameters() { DeviceWindowHandle = GraphicsAdapter.DefaultAdapter.MonitorHandle } )); SpriteBatch sb = MockedSB; UnitTestSprite[] spritestart = new UnitTestSprite[25]; //Initialize array for (int i = 0; i < spritestart.Length; i++) { spritestart[i] = new UnitTestSprite(); Assert.IsFalse(spritestart[i].IsUpdated); Assert.IsFalse(spritestart[i].IsDrawn); } SpriteWrapper target = new SpriteWrapper(sb, spritestart); target.Update(); Assert.IsNull(target.Updater); for (int i = 0; i < spritestart.Length; i++) { Assert.IsTrue(spritestart[i].IsUpdated); Assert.IsFalse(spritestart[i].IsDrawn); } }
public void UpdaterTest() { SpriteBatch sb = MockedSB; UnitTestSprite[] spritestart = new UnitTestSprite[25]; //Initialize array for (int i = 0; i < spritestart.Length; i++) { spritestart[i] = new UnitTestSprite(); Assert.IsFalse(spritestart[i].IsUpdated); Assert.IsFalse(spritestart[i].IsDrawn); } SpriteWrapper target = new SpriteWrapper(sb, spritestart); UnitTestUpdater updater = new UnitTestUpdater(target); target.Updater = updater; Assert.AreEqual(target.Sprites, updater.AllSprites); target.Update(); Assert.AreEqual(updater.UpdatedSprites, spritestart.Length); for (int i = 0; i < spritestart.Length; i++) { Assert.IsTrue(spritestart[i].IsUpdated); Assert.IsFalse(spritestart[i].IsDrawn); } }
public void UpdateTest() { //SpriteBatch sb = new SpriteBatch(new GraphicsDevice(GraphicsAdapter.DefaultAdapter, GraphicsProfile.HiDef, new PresentationParameters() { DeviceWindowHandle = GraphicsAdapter.DefaultAdapter.MonitorHandle } )); SpriteBatch sb = MockedSB; UnitTestSprite[] spritestart = new UnitTestSprite[25]; //Initialize array for (int i = 0; i < spritestart.Length; i++) { spritestart[i] = new UnitTestSprite(); Assert.IsFalse(spritestart[i].IsUpdated); Assert.IsFalse(spritestart[i].IsDrawn); } SpriteWrapper target = new SpriteWrapper(sb, spritestart); target.Update(); Assert.IsNull(target.Updater); for (int i = 0; i < spritestart.Length; i++) { Assert.IsTrue(spritestart[i].IsUpdated); Assert.IsFalse(spritestart[i].IsDrawn); } }