private static void GetDate() { using (var databaseState = new UnmanagedDatabaseState()) //var databaseState = new UnmanagedDatabaseState(); { Console.WriteLine(databaseState.GetDate()); } }
private static void GetDate() { //using (var databaseState = new UnmanagedDatabaseState()) var databaseState = new UnmanagedDatabaseState(); { Console.WriteLine(databaseState.GetDate()); } }
private static void GetDate() { // Making our app an "unmanaged memory hog". Chances are slim that some CG trigger starts collection in response of unmanaged heap bloating. // CG does not care about unmanaged resources! //using (UnmanagedDatabaseState databaseState = new UnmanagedDatabaseState()) var databaseState = new UnmanagedDatabaseState(); { Console.WriteLine(databaseState.GetDate()); } }