private void Classify() { if (this.classifier == null || this.classifier.HasUpdates /* update flag */) { this.classifier = new GestureClassifier(); this.classifier.ProblemFile = this.featureFilePath; this.classifier.ModelFile = this.modelFilePath; this.classifier.CategoryDetected += classifier_CategoryDetected; GestureStudio.DisplayLoadingWindow("Loading Image Classifier..."); this.classifier.BeginInitialize(() => { GestureStudio.HideLoadingWindow(); }); } if (this.classifier.Initialized) { this.UpdateStatus("Classifying"); this.classifier.ClassifyImage(this.croppedFrame); } else { this.UpdateStatus("Loading Classifier..."); } }
public void Stop() { this.mode = ProgramMode.Idle; this.UpdateStatus("Ready"); // reset classifier/trainer this.classifier = null; this.trainer = null; }
public void BeginInitialize() { this.floodFill = new FloodFill(); this.mode = ProgramMode.Idle; this.classifier = null; this.trainer = null; this.featureFilePath = null; this.modelFilePath = null; GestureStudio.DisplayLoadingWindow("Loading Kinect Sensor..."); ThreadPool.QueueUserWorkItem((state) => { // init kinect this.StartKinectSensor(); GestureStudio.HideLoadingWindow(); this.UpdateStatus("Ready"); }); }