예제 #1
0
 protected void Initialize(Coordinate p0, Coordinate p1)
 {
     _p0       = p0;
     _p1       = p1;
     _dx       = p1.X - p0.X;
     _dy       = p1.Y - p0.Y;
     _quadrant = Quadrant.QuadrantLocation(_dx, _dy);
     if (_dx == 0 && _dy == 0)
     {
         throw new InvalidOperationException("EdgeEnd with identical endpoints found.");
     }
 }
예제 #2
0
        }         // public Edge FindEdgeInSameDirection( Coordinate p0, Coordinate p1 )

        /// <summary>
        /// The coordinate pairs match if they define line segments lying in the same direction.
        /// </summary>
        /// <remarks>
        /// E.g. the segments are parallel and in the same quadrant (as opposed to parallel and opposite!).
        /// </remarks>
        /// <param name="p0"></param>
        /// <param name="p1"></param>
        /// <param name="ep0"></param>
        /// <param name="ep1"></param>
        /// <returns></returns>
        private bool MatchInSameDirection(Coordinate p0, Coordinate p1, Coordinate ep0, Coordinate ep1)
        {
            if (!p0.Equals(ep0))
            {
                return(false);
            }

            if (_cga.ComputeOrientation(p0, p1, ep1) == CGAlgorithms.COLLINEAR &&
                Quadrant.QuadrantLocation(p0, p1) == Quadrant.QuadrantLocation(ep0, ep1))
            {
                return(true);
            }
            return(false);
        }         // private bool MatchInSameDirection( Coordinate p0, Coordinate p1, Coordinate ep0, Coordinate ep1 )