//public IfcIndexedTriangleTextureMap(DatabaseIfc m, IEnumerable<Tuple<int, int,int>> coords) : base(m) { mTexCoordList = coords.ToArray(); } internal static IfcIndexedTriangleTextureMap Parse(string str) { IfcIndexedTriangleTextureMap m = new IfcIndexedTriangleTextureMap(); int pos = 0; m.parseFields(ParserSTEP.SplitLineFields(str), ref pos); return(m); }
//public IfcIndexedTriangleTextureMap(DatabaseIfc m, IEnumerable<Tuple<int, int,int>> coords) : base(m) { mTexCoordList = coords.ToArray(); } internal static IfcIndexedTriangleTextureMap Parse(string str) { IfcIndexedTriangleTextureMap m = new IfcIndexedTriangleTextureMap(); int pos = 0; m.parseFields(ParserSTEP.SplitLineFields(str), ref pos); return m; }