public GE_Point PerpendPoint(GE_Point pt) { GE_Point ptRet; if (m_Kind == 1) { GE_Vector v = Geo.GetVector(m_CenterPoint, pt); ptRet = m_CenterPoint + v * m_Radiu; } else { double dL = Length(); List <GE_Point> ayPoints = new List <GE_Point>(); ayPoints.Add(m_StartPoint); ayPoints.Add(m_EndPoint); ayPoints.Add(pt); double dArea = Geo.AreaRange(ayPoints); double dDist = dArea * 2 / dL; GE_Vector vp = Vector(); if (Geo.AcGePosition(m_StartPoint, m_EndPoint, pt) > 0) { vp.RotateBy(Geo.PI2); } else { vp.RotateBy(-Geo.PI2); } ptRet = pt + vp * dDist; } return(ptRet); }
static public bool GetArcByPoint(GE_Point pt1, GE_Point pt2, GE_Point pt3, out GE_Point ptCenter) { bool bRet = false; ptCenter = new GE_Point(); GE_Line lin1 = new GE_Line(); GE_Line lin2 = new GE_Line(); GE_Point ptM1 = Geo.AcGeMidPoint(pt1, pt2); GE_Point ptM2 = Geo.AcGeMidPoint(pt2, pt3); GE_Vector vp = Geo.GetVector(pt1, pt2); vp.RotateBy(PI2); lin1.set(ptM1, ptM1 + vp * 100.0); vp = Geo.GetVector(pt2, pt3); vp.RotateBy(PI2); lin2.set(ptM2, ptM2 + vp * 100.0); GE_Point ptCen1, ptCen2; int nRet = lin1.intersectWith(lin2, out ptCen1, out ptCen2); if (nRet > 0) { ptCenter = ptCen1; bRet = true; } return(bRet); }
public GE_Vector Vector() { return(Geo.GetVector(m_StartPoint, m_EndPoint)); }